package d2svgimport

import (
	
	

	
)

var commonAttributes = func() map[string]struct{} {
	 := map[string]struct{}{"id": {}, "class": {}, "style": {}}
	for  := range presentationProperties {
		[] = struct{}{}
	}
	return 
}()

var elementAttributes = map[string]map[string]struct{}{
	"svg": {
		"width": {}, "height": {}, "viewBox": {}, "preserveAspectRatio": {},
		"version": {}, "x": {}, "y": {}, "enable-background": {},
	},
	"g": {}, "defs": {}, "style": {"type": {}},
	"title":     {"id": {}},
	"metadata":  {"id": {}},
	"rdf:RDF":   {},
	"cc:Work":   {},
	"dc:format": {},
	"dc:type":   {},
	"sodipodi:namedview": {
		"id": {}, "pagecolor": {}, "bordercolor": {}, "borderopacity": {},
		"objecttolerance": {}, "gridtolerance": {}, "guidetolerance": {},
		"fit-margin-bottom": {}, "fit-margin-left": {}, "fit-margin-right": {}, "fit-margin-top": {},
		"showgrid": {},
	},
	"path":     {"d": {}},
	"rect":     {"x": {}, "y": {}, "width": {}, "height": {}, "rx": {}, "ry": {}},
	"circle":   {"cx": {}, "cy": {}, "r": {}},
	"ellipse":  {"cx": {}, "cy": {}, "rx": {}, "ry": {}},
	"line":     {"x1": {}, "y1": {}, "x2": {}, "y2": {}},
	"polyline": {"points": {}},
	"polygon":  {"points": {}},
	"image":    {"x": {}, "y": {}, "width": {}, "height": {}, "href": {}, "preserveAspectRatio": {}},
	"text":     {"font-size": {}, "font-family": {}},
	"use":      {"href": {}, "x": {}, "y": {}, "overflow": {}},
	"clipPath": {"id": {}, "clipPathUnits": {}},
	"linearGradient": {
		"id": {}, "x1": {}, "y1": {}, "x2": {}, "y2": {},
		"gradientUnits": {}, "gradientTransform": {}, "spreadMethod": {},
	},
	"stop": {"offset": {}, "class": {}, "style": {}, "stop-color": {}, "stop-opacity": {}},
}

func ( *svgImporter) ( *svgElement) error {
	if  := .validateNonRenderingTree();  != nil {
		return 
	}
	if  := .validateGradientTree();  != nil {
		return 
	}
	if  := .validateClipTree();  != nil {
		return 
	}
	if  := .compileStylesheets();  != nil {
		return 
	}
	 := []*svgElement{}
	for len() != 0 {
		if  := .ctx.Err();  != nil {
			return 
		}
		 := [len()-1]
		 = [:len()-1]
		if  := .compileElement();  != nil {
			return 
		}
		for  := len(.children) - 1;  >= 0; -- {
			 = append(, .children[])
		}
	}
	if  := .compileGradientResources();  != nil {
		return 
	}
	if  := .validateStylesheetRules();  != nil {
		return 
	}
	if  := .validateUseGraph();  != nil {
		return 
	}
	if  := .validateStyleTree();  != nil {
		return 
	}
	return .compileClipPathResources()
}

func ( *svgImporter) ( *svgElement) error {
	type  struct {
		 *svgElement
		    int
	}
	 := make(map[*svgElement]uint8, .parsedElements)
	 := make([]*svgElement, 0, .parsedElements)
	[] = 1
	 := []{{: }}
	for len() != 0 {
		if  := .ctx.Err();  != nil {
			return 
		}
		 := &[len()-1]
		 := len(..children)
		if ..name == "use" {
			++
		}
		if . ==  {
			[.] = 2
			 = append(, .)
			 = [:len()-1]
			continue
		}
		var  *svgElement
		if . < len(..children) {
			 = ..children[.]
		} else {
			 = .ids[..href]
		}
		.++
		if  == nil {
			return .errorf("element <use> references an unknown local id")
		}
		switch [] {
		case 1:
			return .errorf("local <use> reference cycle detected")
		case 2:
			continue
		default:
			[] = 1
			 = append(, {: })
		}
	}
	 := make(map[*svgElement]int, len())
	for ,  := range  {
		 := 0
		for ,  := range .children {
			if [] >  {
				 = []
			}
		}
		if .name == "use" {
			 = 1 + [.ids[.href]]
		}
		if  > .limits.MaxUseDepth {
			return .errorf("local <use> expansion depth exceeds limit %d", .limits.MaxUseDepth)
		}
		[] = 
	}
	return nil
}

func ( *svgImporter) ( *svgElement) error {
	type  struct {
		 *svgElement
		  svgStyle
	}
	 := []{{: , : defaultSVGStyleWithColor(.rootCurrentColor)}}
	for len() != 0 {
		if  := .ctx.Err();  != nil {
			return 
		}
		 := [len()-1]
		 = [:len()-1]
		if isNonRenderingElement(..name) || isGradientResourceElement(..name) || isClipPathResourceElement(..name) {
			continue
		}
		,  := .computeStyle(., .)
		if  != nil {
			return 
		}
		if ..name == "text" {
			if  := .validateFrozenMathJaxTextStyle(., );  != nil {
				return 
			}
		}
		if  := .validateDegenerateStrokeCaps(., );  != nil {
			return 
		}
		for  := len(..children) - 1;  >= 0; -- {
			 = append(, {: ..children[], : })
		}
	}
	return nil
}

func ( *svgImporter) ( *svgElement,  svgStyle) error {
	if .geometry.kind != geometryPath || .lineCap == d2scene.CapButt || .strokeWidth <= 0 ||
		(.stroke == nil && !.strokeCurrent) {
		return nil
	}
	var ,  d2scene.Point
	 := false
	 := false
	 := false
	 := func() error {
		if  && ! && ! {
			return .errorf("element <%s> has a zero-length open stroked subpath with unsupported round or square linecap", .name)
		}
		return nil
	}
	for ,  := range .geometry.commands {
		if &255 == 0 {
			if  := .ctx.Err();  != nil {
				return 
			}
		}
		switch .Kind {
		case d2scene.MoveCommand:
			if  := ();  != nil {
				return 
			}
			,  = .P1, .P1
			, ,  = true, false, false
		case d2scene.LineCommand:
			 =  || .P1 != 
			 = .P1
		case d2scene.QuadraticCommand:
			 =  || .P1 !=  || .P2 != 
			 = .P2
		case d2scene.CubicCommand:
			 =  || .P1 !=  || .P2 !=  || .P3 != 
			 = .P3
		case d2scene.ArcCommand:
			 =  || .P1 != 
			 = .P1
		case d2scene.CloseCommand:
			 =  ||  != 
			 = 
			 = true
		}
	}
	return ()
}

func ( *svgImporter) ( *svgElement) error {
	,  := elementAttributes[.name]
	if ! {
		return .errorf("internal unsupported element <%s>", .name)
	}
	if isGradientResourceElement(.name) {
		return .compileGradientElement()
	}
	for ,  := range .attrOrder {
		if  := .ctx.Err();  != nil {
			return 
		}
		if ,  := commonAttributes[];  && .name != "style" && !isNonRenderingElement(.name) {
			continue
		}
		if ,  := []; ! {
			return .errorf("element <%s> has unsupported attribute %q", .name, displayXMLName())
		}
	}
	if isNonRenderingElement(.name) {
		.transform = d2scene.Identity()
		return nil
	}
	if .name != "svg" && .name != "g" && .name != "defs" && .name != "clipPath" && hasRenderingChildren() {
		return .errorf("element <%s> cannot contain child elements", .name)
	}
	if .name == "style" {
		.transform = d2scene.Identity()
		return nil
	}
	if .name == "svg" {
		if .isRoot {
			if  := .validateRootBoilerplate();  != nil {
				return 
			}
		} else if ,  := .attrs["version"];  {
			return .errorf("nested <svg> version is unsupported")
		} else if ,  := .attrs["enable-background"];  {
			return .errorf("nested <svg> enable-background is unsupported")
		}
	}

	, ,  := .classTokens()
	if  != nil {
		return 
	}
	.classes = 
	.classSet = 

	,  := .declarationsFor()
	if  != nil {
		return 
	}
	.declarations = 
	if  := .validateRegularDeclarations();  != nil {
		return 
	}
	.transform = d2scene.Identity()
	if ,  := ["transform"]; .name == "svg" &&  &&  != "" && !equalASCIIEqualFold(, "none") {
		if .isRoot {
			return .errorf("root <svg> transform is unsupported because its outer transform order and origin cannot be represented")
		}
		return .errorf("nested <svg> transform is unsupported")
	}
	if ,  := ["transform"];  &&  != "" && !equalASCIIEqualFold(, "none") {
		 := .limits.MaxTransformFunctions - .parsedTransforms
		if  <= 0 {
			return .errorf("transform function count exceeds limit %d", .limits.MaxTransformFunctions)
		}
		var  int
		.transform, ,  = parseTransformWithCount(.ctx, .source, , transformLimits{
			MaxBytes: .limits.MaxAttributeBytes, MaxFunctions: ,
		})
		if  != nil {
			return 
		}
		.parsedTransforms += 
	}
	if .name == "svg" && !.isRoot {
		if ,  := ["clip-path"];  {
			return .errorf("nested <svg> clip-path is unsupported because the viewport clip is already active")
		}
		, , ,  := .nestedViewport()
		if  != nil {
			return 
		}
		.viewport = &
		.viewportX = 
		.viewportY = 
	}

	.geometry,  = .compileGeometry()
	if  != nil {
		return 
	}
	if .name == "use" {
		return .compileUse()
	}
	return nil
}

func ( *svgImporter) ( *svgElement) error {
	,  := .attrs["href"]
	if ! {
		return .errorf("element <use> is missing href")
	}
	if  == "" || [0] != '#' || len() == 1 {
		return .errorf("element <use> href must be one local #id reference; external references are forbidden")
	}
	,  := validSVGID(.ctx, [1:])
	if  != nil {
		return 
	}
	if ! {
		return .errorf("element <use> href must be one local #id reference; external references are forbidden")
	}
	 := .ids[[1:]]
	if  == nil {
		return .errorf("element <use> references an unknown local id")
	}
	if .name == "svg" || .name == "defs" || isNonRenderingElement(.name) || isGradientResourceElement(.name) || isClipPathResourceElement(.name) {
		return .errorf("element <use> references unsupported <%s> resource", .name)
	}
	.href = [1:]
	.useX,  = .lengthAttribute(, "x", 0, false)
	if  != nil {
		return 
	}
	.useY,  = .lengthAttribute(, "y", 0, false)
	if  != nil {
		return 
	}
	if ,  := .attrs["overflow"];  {
		,  := trimSVGSpace(.ctx, )
		if  != nil {
			return 
		}
		if  != "visible" {
			return .errorf("element <use> supports only overflow=\"visible\" inside a clipping resource")
		}
	}
	return nil
}

func ( *svgImporter) ( *svgElement,  svgStyle,  string,  int,  bool) (*d2scene.Node, error) {
	type  struct {
		    *svgElement
		  svgStyle
		      svgStyle
		     string
		   int
		 bool
		      uint8
		  int
		       *d2scene.Node
		  *d2scene.Node
		  *svgElement
	}
	const (
		 uint8 = iota
		
		
	)
	 := []{{: , : , : , : , : }}
	 := make(map[*svgElement]bool)
	var  *d2scene.Node
	 := false

	for len() != 0 {
		if  := .ctx.Err();  != nil {
			return nil, 
		}
		if  {
			 := &[len()-1]
			switch . {
			case :
				if  != nil {
					..Children = append(..Children, )
				}
				,  = nil, false
				continue
			case :
				delete(, .)
				if  != nil {
					,  := .newNode(nil)
					if  != nil {
						return nil, 
					}
					.ID = . + ..id
					.Classes = append([]string(nil), ..classes...)
					.Transform = ..transform.Mul(d2scene.Translate(..useX, ..useY))
					.Opacity = ..opacity
					.Clip,  = .instantiateClipPath(..clipPathID)
					if  != nil {
						return nil, 
					}
					.Children = []*d2scene.Node{}
					 = 
				}
				 = [:len()-1]
				continue
			default:
				return nil, .errorf("internal scene instantiation state")
			}
		}

		 := &[len()-1]
		switch . {
		case :
			if isNonRenderingElement(..name) || isGradientResourceElement(..name) || isClipPathResourceElement(..name) {
				 = [:len()-1]
				,  = nil, true
				continue
			}
			,  := .computeStyle(., .)
			if  != nil {
				return nil, 
			}
			if  := .validateDegenerateStrokeCaps(., );  != nil {
				return nil, 
			}
			. = 
			if !.display || (..name == "defs" && !.) {
				 = [:len()-1]
				,  = nil, true
				continue
			}
			if ..name == "use" {
				if . >= .limits.MaxUseDepth {
					return nil, .errorf("local <use> expansion depth exceeds limit %d", .limits.MaxUseDepth)
				}
				 := .ids[..href]
				if  == nil {
					return nil, .errorf("element <use> references an unknown local id")
				}
				if [] {
					return nil, .errorf("local <use> reference cycle detected")
				}
				if .useInstances >= .limits.MaxResources {
					return nil, .errorf("expanded local-use resource count exceeds limit %d", .limits.MaxResources)
				}
				.useInstances++
				 := ..id
				if  == "" {
					 = fmt.Sprintf("@use%d", .useInstances)
				}
				 := . +  + "/"
				. = 
				. = 
				[] = true
				 = append(, {
					: , : , : ,
					: . + 1, : true,
				})
				continue
			}
			if ..name == "svg" && . {
				return nil, .errorf("referenced <svg> resources are unsupported")
			}
			, ,  := ..geometry.primitive(.ctx, )
			if  != nil {
				return nil, 
			}
			if ..name != "svg" && ..name != "g" &&  == nil {
				 = [:len()-1]
				,  = nil, true
				continue
			}
			if  != nil {
				if  > .limits.MaxPathCommands-.emittedCommands {
					return nil, .errorf("emitted path command count exceeds limit %d", .limits.MaxPathCommands)
				}
				.emittedCommands += 
			}
			,  := .newNode()
			if  != nil {
				return nil, 
			}
			.ID = . + ..id
			.Classes = append([]string(nil), ..classes...)
			.Opacity = .opacity
			if ..name == "svg" && !..isRoot {
				 := ..viewport
				if  == nil {
					return nil, .errorf("internal uncompiled nested <svg> viewport")
				}
				const  = 5
				if  > .limits.MaxPathCommands-.emittedCommands {
					return nil, .errorf("emitted path command count exceeds limit %d", .limits.MaxPathCommands)
				}
				,  := .newNode(nil)
				if  != nil {
					return nil, 
				}
				.emittedCommands += 
				.Transform = d2scene.Translate(..viewportX, ..viewportY)
				.Clip = nestedViewportClip(.width, .height)
				.Transform = .transform
				.Children = []*d2scene.Node{}
				. = 
			} else {
				.Transform = ..transform
				.Clip,  = .instantiateClipPath(.clipPathID)
				if  != nil {
					return nil, 
				}
				. = 
			}
			. = 
			. = 

		case :
			if . == len(..children) {
				 = .
				 = [:len()-1]
				 = true
				continue
			}
			 := ..children[.]
			.++
			 = append(, {
				: , : ., : .,
				: .,
			})
		default:
			return nil, .errorf("internal scene instantiation state")
		}
	}
	return , nil
}

func nestedViewportClip(,  float64) *d2scene.Clip {
	return &d2scene.Clip{
		Path: d2scene.Path{
			FillRule: d2scene.NonZero,
			Commands: []d2scene.PathCommand{
				d2scene.MoveTo(0, 0),
				d2scene.LineTo(, 0),
				d2scene.LineTo(, ),
				d2scene.LineTo(0, ),
				d2scene.ClosePath(),
			},
		},
		Transform: d2scene.Identity(),
	}
}

func ( *svgImporter) ( d2scene.Primitive) (*d2scene.Node, error) {
	if .emittedElements >= .limits.MaxElements {
		return nil, .errorf("emitted element count exceeds limit %d", .limits.MaxElements)
	}
	.emittedElements++
	return d2scene.NewNode(), nil
}

func ( svgGeometry) ( context.Context,  svgStyle) (d2scene.Primitive, int, error) {
	if !.visible {
		return nil, 0, nil
	}
	if .kind == geometryImage {
		return d2scene.Image{Asset: .asset, Box: .box, Aspect: .aspect}, 0, nil
	}
	 := .fill
	if .fillCurrent {
		 = d2scene.SolidPaint{Color: .color}
	}
	,  := paintWithOpacity(, , .fillOpacity)
	if  != nil {
		return nil, 0, 
	}
	if .forceNoFill {
		 = nil
	}
	var  *d2scene.Stroke
	 := .stroke
	if .strokeCurrent {
		 = d2scene.SolidPaint{Color: .color}
	}
	,  := paintWithOpacity(, , .strokeOpacity)
	if  != nil {
		return nil, 0, 
	}
	if  != nil && .strokeWidth > 0 {
		 = &d2scene.Stroke{
			Paint: , Width: .strokeWidth, Cap: .lineCap, Join: .lineJoin,
			MiterLimit: .miterLimit, Dashes: append([]float64(nil), .dashes...), DashOffset: .dashOffset,
		}
	}
	switch .kind {
	case geometryRect:
		if .box.Width == 0 || .box.Height == 0 || ( == nil &&  == nil) {
			return nil, 0, nil
		}
		return d2scene.Rect{Box: .box, RadiusX: .radiusX, RadiusY: .radiusY, Fill: , Stroke: }, 0, nil
	case geometryEllipse:
		if .radiusX == 0 || .radiusY == 0 || ( == nil &&  == nil) {
			return nil, 0, nil
		}
		return d2scene.Ellipse{Center: .center, RadiusX: .radiusX, RadiusY: .radiusY, Fill: , Stroke: }, 0, nil
	case geometryPath:
		if len(.commands) == 0 || ( == nil &&  == nil) {
			return nil, 0, nil
		}
		return d2scene.Path{
			Commands: append([]d2scene.PathCommand(nil), .commands...), FillRule: .fillRule, Fill: , Stroke: ,
		}, len(.commands), nil
	default:
		return nil, 0, nil
	}
}