package d2svgimport

import (
	
	
	
	

	
)

type transformLimits struct {
	MaxBytes     int
	MaxFunctions int
}

func parseTransformWithCount( context.Context, ,  string,  transformLimits) (d2scene.Matrix, int, error) {
	if  == nil {
		 = context.Background()
	}
	if  := .Err();  != nil {
		return d2scene.Matrix{}, 0, 
	}
	if .MaxBytes <= 0 || .MaxFunctions <= 0 {
		return d2scene.Matrix{}, 0, fmt.Errorf("d2svgimport: transform limits must be positive")
	}
	if len() > .MaxBytes {
		return d2scene.Matrix{}, 0, fmt.Errorf("d2svgimport: %s transform is %d bytes, exceeding limit %d", displaySource(), len(), .MaxBytes)
	}
	 := transformParser{ctx: , source: displaySource(), value: , maxFunctions: .MaxFunctions}
	,  := .parse()
	if  != nil {
		return d2scene.Matrix{}, 0, 
	}
	return , .functions, nil
}

type transformParser struct {
	ctx          context.Context
	source       string
	value        string
	offset       int
	maxFunctions int
	functions    int
}

const maxTransformArguments = 6

func ( *transformParser) () (d2scene.Matrix, error) {
	 := d2scene.Identity()
	if  := .skipWhitespace();  != nil {
		return d2scene.Matrix{}, 
	}
	if .offset == len(.value) {
		return , nil
	}
	for {
		 := .offset
		for .offset < len(.value) && isASCIILetter(.value[.offset]) {
			.offset++
			if .offset&4095 == 0 {
				if  := .ctx.Err();  != nil {
					return d2scene.Matrix{}, 
				}
			}
		}
		if  == .offset {
			return d2scene.Matrix{}, .errorf("expected a transform function")
		}
		 := .value[:.offset]
		if  := .skipWhitespace();  != nil {
			return d2scene.Matrix{}, 
		}
		if .offset >= len(.value) || .value[.offset] != '(' {
			return d2scene.Matrix{}, .errorf("transform function %q is missing '('", )
		}
		.offset++
		,  := .arguments()
		if  != nil {
			return d2scene.Matrix{}, 
		}
		.functions++
		if .functions > .maxFunctions {
			return d2scene.Matrix{}, .errorf("transform function count exceeds limit %d", .maxFunctions)
		}
		,  := transformFunction(, )
		if  != nil {
			return d2scene.Matrix{}, .errorf("%v", )
		}
		 = .Mul()
		if !.IsFinite() {
			return d2scene.Matrix{}, .errorf("composed transform is non-finite")
		}
		if  := .separatorBetweenFunctions();  != nil {
			return d2scene.Matrix{}, 
		}
		if .offset == len(.value) {
			return , nil
		}
	}
}

func ( *transformParser) () ([]float64, error) {
	 := make([]float64, 0, 6)
	for {
		 := .offset
		if  := .skipWhitespace();  != nil {
			return nil, 
		}
		 := .offset != 
		if .offset >= len(.value) {
			return nil, .errorf("unterminated transform function")
		}
		if .value[.offset] == ')' {
			.offset++
			return , nil
		}
		if len() != 0 && .value[.offset] == ',' {
			.offset++
			if  := .skipWhitespace();  != nil {
				return nil, 
			}
			if .offset >= len(.value) || .value[.offset] == ',' || .value[.offset] == ')' {
				return nil, .errorf("transform has an empty argument")
			}
		} else if len() == 0 && .value[.offset] == ',' {
			return nil, .errorf("transform has an empty first argument")
		} else if len() != 0 && ! {
			return nil, .errorf("transform arguments must be separated by whitespace or a comma")
		}
		,  := .number()
		if  != nil {
			return nil, 
		}
		if len() >= maxTransformArguments {
			return nil, .errorf("transform has more than %d arguments", maxTransformArguments)
		}
		 = append(, )
	}
}

func ( *transformParser) () (float64, error) {
	 := .offset
	if .offset < len(.value) && (.value[.offset] == '+' || .value[.offset] == '-') {
		.offset++
	}
	 := 0
	for .offset < len(.value) && isDigit(.value[.offset]) {
		.offset++
		++
		if .offset&4095 == 0 {
			if  := .ctx.Err();  != nil {
				return 0, 
			}
		}
	}
	if .offset < len(.value) && .value[.offset] == '.' {
		.offset++
		for .offset < len(.value) && isDigit(.value[.offset]) {
			.offset++
			++
			if .offset&4095 == 0 {
				if  := .ctx.Err();  != nil {
					return 0, 
				}
			}
		}
	}
	if  == 0 {
		return 0, .errorAt(, "expected a finite transform number")
	}
	if .offset < len(.value) && (.value[.offset] == 'e' || .value[.offset] == 'E') {
		 := .offset
		.offset++
		if .offset < len(.value) && (.value[.offset] == '+' || .value[.offset] == '-') {
			.offset++
		}
		 := 0
		for .offset < len(.value) && isDigit(.value[.offset]) {
			.offset++
			++
			if .offset&4095 == 0 {
				if  := .ctx.Err();  != nil {
					return 0, 
				}
			}
		}
		if  == 0 {
			return 0, .errorAt(, "transform exponent has no digits")
		}
	}
	if  := .ctx.Err();  != nil {
		return 0, 
	}
	,  := strconv.ParseFloat(.value[:.offset], 64)
	if  != nil || math.IsNaN() || math.IsInf(, 0) {
		return 0, .errorAt(, "expected a finite transform number")
	}
	return , nil
}

func ( *transformParser) () error {
	 := .offset
	if  := .skipWhitespace();  != nil {
		return 
	}
	 := .offset != 
	if .offset == len(.value) {
		return nil
	}
	if .offset < len(.value) && .value[.offset] == ',' {
		.offset++
		if  := .skipWhitespace();  != nil {
			return 
		}
		if .offset >= len(.value) || .value[.offset] == ',' {
			return .errorf("transform has an empty function")
		}
		return nil
	}
	if ! {
		return .errorf("transform functions must be separated by whitespace or a comma")
	}
	return nil
}

func ( *transformParser) () error {
	for .offset < len(.value) && isWhitespace(.value[.offset]) {
		.offset++
		if .offset&4095 == 0 {
			if  := .ctx.Err();  != nil {
				return 
			}
		}
	}
	return .ctx.Err()
}

func ( *transformParser) ( string,  ...any) error {
	return .errorAt(.offset, , ...)
}

func ( *transformParser) ( int,  string,  ...any) error {
	return fmt.Errorf("d2svgimport: %s transform byte %d: %s", .source, , fmt.Sprintf(, ...))
}

func transformFunction( string,  []float64) (d2scene.Matrix, error) {
	 := func( string) (d2scene.Matrix, error) {
		return d2scene.Matrix{}, fmt.Errorf("transform function %q has %d arguments; expected %s", , len(), )
	}
	switch  {
	case "matrix":
		if len() != 6 {
			return ("6")
		}
		return d2scene.Matrix{A: [0], B: [1], C: [2], D: [3], E: [4], F: [5]}, nil
	case "translate":
		if len() != 1 && len() != 2 {
			return ("1 or 2")
		}
		 := 0.0
		if len() == 2 {
			 = [1]
		}
		return d2scene.Translate([0], ), nil
	case "scale":
		if len() != 1 && len() != 2 {
			return ("1 or 2")
		}
		 := [0]
		if len() == 2 {
			 = [1]
		}
		return d2scene.Scale([0], ), nil
	case "rotate":
		if len() != 1 && len() != 3 {
			return ("1 or 3")
		}
		 := math.Remainder([0], 360) / 180 * math.Pi
		if len() == 3 {
			return d2scene.RotateAround(, [1], [2]), nil
		}
		return d2scene.Rotate(), nil
	case "skewX":
		if len() != 1 {
			return ("1")
		}
		return d2scene.SkewX(math.Remainder([0], 360) / 180 * math.Pi), nil
	case "skewY":
		if len() != 1 {
			return ("1")
		}
		return d2scene.SkewY(math.Remainder([0], 360) / 180 * math.Pi), nil
	default:
		return d2scene.Matrix{}, fmt.Errorf("unsupported transform function %q", )
	}
}

func isASCIILetter( byte) bool {
	return  >= 'a' &&  <= 'z' ||  >= 'A' &&  <= 'Z'
}