package d2svgimport

import (
	
	

	
)

type svgViewport struct {
	viewBox   d2scene.Box
	width     float64
	height    float64
	aspect    d2scene.AspectRatio
	transform d2scene.Matrix
}

func ( *svgImporter) ( *svgElement) (svgViewport, error) {
	, ,  := .parseViewBoxFor(, "root")
	if  != nil {
		return svgViewport{}, 
	}
	, ,  := .viewportLength(, "width")
	if  != nil {
		return svgViewport{}, 
	}
	, ,  := .viewportLength(, "height")
	if  != nil {
		return svgViewport{}, 
	}
	if ! || ! {
		if ! {
			if ! {
				return svgViewport{}, .errorf("root <svg> requires width or viewBox")
			}
			return svgViewport{}, .errorf("root <svg> requires height or viewBox")
		}
		switch {
		case ! && !:
			,  = .Width, .Height
		case !:
			 =  * .Width / .Height
		case !:
			 =  * .Height / .Width
		}
	}
	if  <= 0 ||  <= 0 {
		return svgViewport{}, .errorf("root <svg> viewport width and height must be positive")
	}
	if ! {
		 = d2scene.Box{Width: , Height: }
	}
	 :=  / .Width
	 :=  / .Height
	if  <= 0 ||  <= 0 || math.IsInf(, 0) || math.IsInf(, 0) {
		return svgViewport{}, .errorf("root <svg> viewport scale is zero or non-finite")
	}
	,  := .parseAspectRatioFor(.attrs["preserveAspectRatio"], "root")
	if  != nil {
		return svgViewport{}, 
	}
	,  := d2scene.AspectRatioMatrix(, d2scene.Box{Width: , Height: }, )
	if  != nil {
		return svgViewport{}, .errorf("root <svg> viewport transform is non-finite")
	}
	return svgViewport{viewBox: , width: , height: , aspect: , transform: }, nil
}

func ( *svgImporter) ( *svgElement,  string) (d2scene.Box, bool, error) {
	,  := .attrs["viewBox"]
	if ! {
		return d2scene.Box{}, false, nil
	}
	,  := splitSVGNumberList(.ctx, , 4)
	if  != nil || len() != 4 {
		if  := .ctx.Err();  != nil {
			return d2scene.Box{}, false, 
		}
		return d2scene.Box{}, false, .errorf("%s <svg> viewBox must contain four finite unitless numbers", )
	}
	 := make([]float64, 4)
	for ,  := range  {
		[],  = parseSVGNumber()
		if  != nil {
			return d2scene.Box{}, false, .errorf("%s <svg> viewBox must contain four finite unitless numbers", )
		}
	}
	if [2] <= 0 || [3] <= 0 {
		return d2scene.Box{}, false, .errorf("%s <svg> viewBox width and height must be positive", )
	}
	return d2scene.Box{X: [0], Y: [1], Width: [2], Height: [3]}, true, nil
}

func ( *svgImporter) ( *svgElement,  string) (float64, bool, error) {
	,  := .attrs[]
	if ! {
		return 0, false, nil
	}
	,  := parseSVGLength(, true)
	if .mathJaxRoot ==  {
		if ,  := parseMathJaxEXLength();  == nil {
			,  = , nil
		}
	}
	if  != nil {
		return 0, false, .propertyError(, , )
	}
	return , true, nil
}

func ( *svgImporter) (,  string) (d2scene.AspectRatio, error) {
	 := d2scene.AspectRatio{Align: d2scene.AlignXMidYMid, Fit: d2scene.AspectMeet}
	if len() > 128 {
		return d2scene.AspectRatio{}, .errorf("%s <svg> preserveAspectRatio is too long", )
	}
	 := strings.Fields()
	if len() == 0 {
		return , nil
	}
	if [0] == "defer" {
		return d2scene.AspectRatio{}, .errorf("%s <svg> preserveAspectRatio defer is unsupported", )
	}
	 := map[string]d2scene.AspectAlign{
		"none":     d2scene.AlignNone,
		"xMinYMin": d2scene.AlignXMinYMin,
		"xMidYMin": d2scene.AlignXMidYMin,
		"xMaxYMin": d2scene.AlignXMaxYMin,
		"xMinYMid": d2scene.AlignXMinYMid,
		"xMidYMid": d2scene.AlignXMidYMid,
		"xMaxYMid": d2scene.AlignXMaxYMid,
		"xMinYMax": d2scene.AlignXMinYMax,
		"xMidYMax": d2scene.AlignXMidYMax,
		"xMaxYMax": d2scene.AlignXMaxYMax,
	}
	,  := [[0]]
	if ! {
		return d2scene.AspectRatio{}, .errorf("%s <svg> has unsupported preserveAspectRatio alignment", )
	}
	if len() > 2 {
		return d2scene.AspectRatio{}, .errorf("%s <svg> has malformed preserveAspectRatio", )
	}
	 := d2scene.AspectMeet
	if len() == 2 {
		switch [1] {
		case "meet":
			 = d2scene.AspectMeet
		case "slice":
			 = d2scene.AspectSlice
		default:
			return d2scene.AspectRatio{}, .errorf("%s <svg> has unsupported preserveAspectRatio fit", )
		}
	}
	return d2scene.AspectRatio{Align: , Fit: }, nil
}

func ( *svgImporter) ( *svgElement) (svgViewport, float64, float64, error) {
	, ,  := .parseViewBoxFor(, "nested")
	if  != nil {
		return svgViewport{}, 0, 0, 
	}
	if ! {
		return svgViewport{}, 0, 0, .errorf("nested <svg> requires an explicit viewBox")
	}
	, ,  := .viewportLength(, "width")
	if  != nil {
		return svgViewport{}, 0, 0, 
	}
	, ,  := .viewportLength(, "height")
	if  != nil {
		return svgViewport{}, 0, 0, 
	}
	if ! || ! {
		return svgViewport{}, 0, 0, .errorf("nested <svg> requires explicit width and height")
	}
	if  <= 0 ||  <= 0 {
		return svgViewport{}, 0, 0, .errorf("nested <svg> viewport width and height must be positive")
	}
	,  := .lengthAttribute(, "x", 0, false)
	if  != nil {
		return svgViewport{}, 0, 0, 
	}
	,  := .lengthAttribute(, "y", 0, false)
	if  != nil {
		return svgViewport{}, 0, 0, 
	}
	,  := .parseAspectRatioFor(.attrs["preserveAspectRatio"], "nested")
	if  != nil {
		return svgViewport{}, 0, 0, 
	}
	,  := d2scene.AspectRatioMatrix(, d2scene.Box{Width: , Height: }, )
	if  != nil {
		return svgViewport{}, 0, 0, .errorf("nested <svg> viewport transform is non-finite")
	}
	return svgViewport{
		viewBox: , width: , height: , aspect: , transform: ,
	}, , , nil
}