package d2svgimport

import (
	

	
)

// compiledClipPath is an immutable resource template. commands is cloned for
// every scene application, while useInstances records the local <use> work
// that must be charged again for every independent expansion.
type compiledClipPath struct {
	path         d2scene.Path
	transform    d2scene.Matrix
	useInstances int
}

func isClipPathResourceElement( string) bool {
	return  == "clipPath"
}

func supportedClipGeometry( string) bool {
	switch  {
	case "path", "rect", "circle", "ellipse", "line", "polyline", "polygon":
		return true
	default:
		return false
	}
}

// validateClipTree constrains clipping resources to the corpus subset before
// any resource is expanded. A clipPath may appear under svg, g, or defs (the
// active Go icon places it next to defs inside a group), but it must contain
// exactly one geometry source. That source may be one direct geometry element
// or one local-use chain ending at geometry. The one-shape restriction is
// deliberate: d2scene.Clip stores one path, and concatenating independently
// styled SVG clip children would turn their union into winding interaction.
func ( *svgImporter) ( *svgElement) error {
	type  struct {
		 *svgElement
		  *svgElement
	}
	 := []{{: }}
	for len() != 0 {
		if  := .ctx.Err();  != nil {
			return 
		}
		 := [len()-1]
		 = [:len()-1]
		 := .
		 := .

		if .name == "clipPath" {
			if .id == "" {
				return .errorf("element <clipPath> must declare an id")
			}
			if  == nil || (.name != "svg" && .name != "g" && .name != "defs") {
				return .errorf("element <clipPath> is only supported under <svg>, <g>, or <defs>")
			}
			if ,  := .attrs["clipPathUnits"];  {
				,  := trimSVGSpace(.ctx, )
				if  != nil {
					return 
				}
				if  != "userSpaceOnUse" {
					return .errorf("element <clipPath> supports only clipPathUnits=\"userSpaceOnUse\"")
				}
			}
			if len(.children) != 1 {
				return .errorf("element <clipPath> must contain exactly one supported geometry or local <use>")
			}
			 := .children[0]
			if .name != "use" && !supportedClipGeometry(.name) {
				return .errorf("element <clipPath> has unsupported child <%s>", displayXMLName(.name))
			}
		}

		if ,  := .attrs["overflow"];  {
			if .name != "use" ||  == nil || .name != "clipPath" {
				return .errorf("overflow metadata is supported only on a direct <use> child of <clipPath>")
			}
		}

		for  := len(.children) - 1;  >= 0; -- {
			 = append(, {: .children[], : })
		}
	}
	return nil
}

func ( *svgImporter) ( *svgElement) error {
	 := []*svgElement{}
	for len() != 0 {
		if  := .ctx.Err();  != nil {
			return 
		}
		 := [len()-1]
		 = [:len()-1]
		if .name == "clipPath" {
			,  := .compileClipPathResource()
			if  != nil {
				return 
			}
			.clipPath = 
		}
		for  := len(.children) - 1;  >= 0; -- {
			 = append(, .children[])
		}
	}
	return nil
}

func ( *svgImporter) ( *svgElement) (*compiledClipPath, error) {
	if  := .validateClipDeclarations();  != nil {
		return nil, 
	}
	,  := .computeStyle(defaultSVGStyle(), )
	if  != nil {
		return nil, 
	}
	if .clipPathID != "" {
		return nil, .errorf("nested clip-path resources are unsupported")
	}

	 := .children[0]
	 := 
	 := .transform
	 := make(map[*svgElement]bool)
	 := 0
	 := 0
	for {
		if  := .ctx.Err();  != nil {
			return nil, 
		}
		if  := .validateClipDeclarations();  != nil {
			return nil, 
		}
		,  = .computeStyle(, )
		if  != nil {
			return nil, 
		}
		if .clipPathID != "" {
			if .clipPathID == .id {
				return nil, .errorf("local clip-path reference cycle detected")
			}
			return nil, .errorf("nested clip-path resources are unsupported")
		}
		 = .Mul(.transform)
		if !.IsFinite() {
			return nil, .errorf("clip-path has a non-finite composed transform")
		}

		if .name != "use" {
			if !supportedClipGeometry(.name) {
				return nil, .errorf("clip-path local <use> resolves to unsupported <%s> resource", .name)
			}
			,  := .clipCommands()
			if  != nil {
				return nil, 
			}
			if len() > .limits.MaxPathCommands {
				return nil, .errorf("clip-path command count exceeds limit %d", .limits.MaxPathCommands)
			}
			 := d2scene.Path{Commands: , FillRule: .clipRule}
			if  := validatePrimitiveBounds(.ctx, , );  != nil {
				if  := .ctx.Err();  != nil {
					return nil, 
				}
				return nil, .errorf("clip-path has invalid or non-finite geometry")
			}
			return &compiledClipPath{path: , transform: , useInstances: }, nil
		}

		if  >= .limits.MaxUseDepth {
			return nil, .errorf("local <use> expansion depth exceeds limit %d", .limits.MaxUseDepth)
		}
		++
		++
		if  > .limits.MaxResources {
			return nil, .errorf("expanded local-use resource count exceeds limit %d", .limits.MaxResources)
		}
		 = .Mul(d2scene.Translate(.useX, .useY))
		if !.IsFinite() {
			return nil, .errorf("clip-path has a non-finite composed transform")
		}
		 := .ids[.href]
		if  == nil {
			return nil, .errorf("element <use> references an unknown local id")
		}
		if [] {
			return nil, .errorf("local <use> reference cycle detected")
		}
		[] = true
		 = 
		 = 
	}
}

// validateClipDeclarations rejects rendering features whose effect inside a
// clipping resource is not represented by d2scene.Clip. Geometry, transforms,
// and the inherited clip-rule are the complete supported subset.
func ( *svgImporter) ( *svgElement) error {
	for  := range .declarations {
		if  := .ctx.Err();  != nil {
			return 
		}
		if  != "transform" &&  != "clip-rule" {
			return .errorf("element <%s> has unsupported clipping-resource property %q", .name, )
		}
	}
	return nil
}

func ( *svgImporter) ( *svgElement) ([]d2scene.PathCommand, error) {
	 := .geometry
	switch .kind {
	case geometryPath:
		 := make([]d2scene.PathCommand, len(.commands))
		for  := 0;  < len();  += 256 {
			if  := .ctx.Err();  != nil {
				return nil, 
			}
			 :=  + 256
			if  > len() {
				 = len()
			}
			copy([:], .commands[:])
		}
		return , .ctx.Err()
	case geometryRect:
		 := .box
		if .Width == 0 || .Height == 0 {
			return nil, nil
		}
		if .radiusX == 0 || .radiusY == 0 {
			return []d2scene.PathCommand{
				d2scene.MoveTo(.X, .Y),
				d2scene.LineTo(.X+.Width, .Y),
				d2scene.LineTo(.X+.Width, .Y+.Height),
				d2scene.LineTo(.X, .Y+.Height),
				d2scene.ClosePath(),
			}, nil
		}
		,  := .radiusX, .radiusY
		return []d2scene.PathCommand{
			d2scene.MoveTo(.X+, .Y),
			d2scene.LineTo(.X+.Width-, .Y),
			d2scene.ArcTo(, , 0, false, true, .X+.Width, .Y+),
			d2scene.LineTo(.X+.Width, .Y+.Height-),
			d2scene.ArcTo(, , 0, false, true, .X+.Width-, .Y+.Height),
			d2scene.LineTo(.X+, .Y+.Height),
			d2scene.ArcTo(, , 0, false, true, .X, .Y+.Height-),
			d2scene.LineTo(.X, .Y+),
			d2scene.ArcTo(, , 0, false, true, .X+, .Y),
			d2scene.ClosePath(),
		}, nil
	case geometryEllipse:
		if .radiusX == 0 || .radiusY == 0 {
			return nil, nil
		}
		, ,  := .center, .radiusX, .radiusY
		return []d2scene.PathCommand{
			d2scene.MoveTo(.X+, .Y),
			d2scene.ArcTo(, , 0, false, true, .X-, .Y),
			d2scene.ArcTo(, , 0, false, true, .X+, .Y),
			d2scene.ClosePath(),
		}, nil
	default:
		return nil, fmt.Errorf("d2svgimport: internal unsupported clip geometry <%s>", .name)
	}
}

func ( *svgImporter) ( string) (string, error) {
	if  := .ctx.Err();  != nil {
		return "", 
	}
	if len() < len("url(#x)") || [:len("url(#")] != "url(#" || [len()-1] != ')' {
		return "", fmt.Errorf("requires one local url(#id) reference; external, quoted, and fallback URLs are forbidden")
	}
	 := [len("url(#") : len()-1]
	,  := validSVGID(.ctx, )
	if  != nil {
		return "", 
	}
	if ! {
		return "", fmt.Errorf("requires one local url(#id) reference; external, quoted, and fallback URLs are forbidden")
	}
	 := .ids[]
	if  == nil {
		return "", fmt.Errorf("references an unknown local id")
	}
	if .name != "clipPath" {
		return "", fmt.Errorf("local id does not name a <clipPath> resource")
	}
	return , nil
}

func ( *svgImporter) ( string) (*d2scene.Clip, error) {
	if  := .ctx.Err();  != nil {
		return nil, 
	}
	if  == "" {
		return nil, nil
	}
	 := .ids[]
	if  == nil || .name != "clipPath" || .clipPath == nil {
		return nil, .errorf("internal uncompiled clip-path resource")
	}
	 := .clipPath
	if .useInstances > .limits.MaxResources-.useInstances {
		return nil, .errorf("expanded local-use resource count exceeds limit %d", .limits.MaxResources)
	}
	if len(.path.Commands) > .limits.MaxPathCommands-.emittedCommands {
		return nil, .errorf("emitted path command count exceeds limit %d", .limits.MaxPathCommands)
	}
	 := .path
	.Commands = make([]d2scene.PathCommand, len(.path.Commands))
	for  := 0;  < len(.Commands);  += 256 {
		if  := .ctx.Err();  != nil {
			return nil, 
		}
		 :=  + 256
		if  > len(.Commands) {
			 = len(.Commands)
		}
		copy(.Commands[:], .path.Commands[:])
	}
	if  := .ctx.Err();  != nil {
		return nil, 
	}
	.useInstances += .useInstances
	.emittedCommands += len(.path.Commands)
	return &d2scene.Clip{Path: , Transform: .transform}, nil
}