package shape
import (
"math"
"oss.terrastruct.com/d2/lib/geo"
"oss.terrastruct.com/d2/lib/svg"
"oss.terrastruct.com/util-go/go2"
)
type shapeStep struct {
*baseShape
}
func NewStep (box *geo .Box ) Shape {
shape := shapeStep {
baseShape : &baseShape {
Type : STEP_TYPE ,
Box : box ,
},
}
shape .FullShape = go2 .Pointer (Shape (shape ))
return shape
}
const STEP_WEDGE_WIDTH = 35.0
func (s shapeStep ) GetInnerBox () *geo .Box {
width := s .Box .Width
tl := s .Box .TopLeft .Copy ()
width -= 2 * STEP_WEDGE_WIDTH
tl .X += STEP_WEDGE_WIDTH
return geo .NewBox (tl , width , s .Box .Height )
}
func stepPath(box *geo .Box ) *svg .SvgPathContext {
wedgeWidth := STEP_WEDGE_WIDTH
if box .Width <= wedgeWidth {
wedgeWidth = box .Width / 2.0
}
pc := svg .NewSVGPathContext (box .TopLeft , 1 , 1 )
pc .StartAt (pc .Absolute (0 , 0 ))
pc .L (false , box .Width -wedgeWidth , 0 )
pc .L (false , box .Width , box .Height /2 )
pc .L (false , box .Width -wedgeWidth , box .Height )
pc .L (false , 0 , box .Height )
pc .L (false , wedgeWidth , box .Height /2 )
pc .Z ()
return pc
}
func (s shapeStep ) Perimeter () []geo .Intersectable {
return stepPath (s .Box ).Path
}
func (s shapeStep ) GetSVGPathData () []string {
return []string {
stepPath (s .Box ).PathData (),
}
}
func (s shapeStep ) GetDimensionsToFit (width , height , paddingX , paddingY float64 ) (float64 , float64 ) {
totalWidth := width + paddingX + 2 *STEP_WEDGE_WIDTH
return math .Ceil (totalWidth ), math .Ceil (height + paddingY )
}
func (s shapeStep ) GetDefaultPadding () (paddingX , paddingY float64 ) {
return defaultPadding / 4 , defaultPadding + STEP_WEDGE_WIDTH
}
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