package strutil

import (
	
	
)

// some constant string chars
const (
	Numbers  = "0123456789"
	HexChars = "0123456789abcdef" // base16

	AlphaBet  = "abcdefghijklmnopqrstuvwxyz"
	AlphaBet1 = "AaBbCcDdEeFfGgHhIiJjKkLlMmNnOoPpQqRrSsTtUuVvWwXxYyZz"

	// AlphaNum chars, can use for base36 encode
	AlphaNum = "abcdefghijklmnopqrstuvwxyz0123456789"
	// AlphaNum2 chars, can use for base62 encode
	AlphaNum2 = "abcdefghijklmnopqrstuvwxyz0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"
	AlphaNum3 = "0123456789AaBbCcDdEeFfGgHhIiJjKkLlMmNnOoPpQqRrSsTtUuVvWwXxYyZz"
)

// RandomChars generate give length random chars at `a-z`
func ( int) string {
	return buildRandomString(AlphaBet, )
}

// RandomCharsV2 generate give length random chars in `0-9a-z`
func ( int) string {
	return buildRandomString(AlphaNum, )
}

// RandomCharsV3 generate give length random chars in `0-9a-zA-Z`
func ( int) string {
	return buildRandomString(AlphaNum2, )
}

// RandWithTpl generate random string with give template
func ( int,  string) string {
	if len() == 0 {
		 = AlphaNum2
	}
	return buildRandomString(, )
}

// RandomString generate.
//
// Example:
//
//	// this will give us a 44 byte, base64 encoded output
//	token, err := RandomString(16) // eg: "I7S4yFZddRMxQoudLZZ-eg"
func ( int) (string, error) {
	,  := RandomBytes()
	return encodes.B64URL.EncodeToString(), 
}

// RandomBytes generate
func ( int) ([]byte, error) {
	return byteutil.Random()
}