// Package encodes provide some util for encode/decode data
package encodes import ( ) // BaseEncoder interface type BaseEncoder interface { Encode(dst []byte, src []byte) EncodeToString(src []byte) string Decode(dst []byte, src []byte) (n int, err error) DecodeString(s string) ([]byte, error) } // // -------------------- base encode -------------------- // // base32 encoding with no padding var ( B32Std = base32.StdEncoding.WithPadding(base32.NoPadding) B32Hex = base32.HexEncoding.WithPadding(base32.NoPadding) ) // B32Encode base32 encode func ( string) string { return B32Std.EncodeToString([]byte()) } // B32Decode base32 decode func ( string) string { , := B32Std.DecodeString() return string() } // base64 encoding with no padding var ( B64Std = base64.StdEncoding.WithPadding(base64.NoPadding) B64URL = base64.URLEncoding.WithPadding(base64.NoPadding) ) // B64Encode base64 encode func ( string) string { return B64Std.EncodeToString([]byte()) } // B64EncodeBytes base64 encode func ( []byte) []byte { := make([]byte, B64Std.EncodedLen(len())) B64Std.Encode(, ) return } // B64Decode base64 decode func ( string) string { , := B64Std.DecodeString() return string() } // B64DecodeBytes base64 decode func ( []byte) []byte { := make([]byte, B64Std.DecodedLen(len())) , := B64Std.Decode(, ) return [:] }