// Go support for Protocol Buffers - Google's data interchange format
//
// Copyright 2012 The Go Authors.  All rights reserved.
// https://github.com/golang/protobuf
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
//     * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
//     * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

// +build !purego,!appengine,!js

// This file contains the implementation of the proto field accesses using package unsafe.

package proto

import (
	
	
	
)

const unsafeAllowed = true

// A field identifies a field in a struct, accessible from a pointer.
// In this implementation, a field is identified by its byte offset from the start of the struct.
type field uintptr

// toField returns a field equivalent to the given reflect field.
func toField( *reflect.StructField) field {
	return field(.Offset)
}

// invalidField is an invalid field identifier.
const invalidField = ^field(0)

// zeroField is a noop when calling pointer.offset.
const zeroField = field(0)

// IsValid reports whether the field identifier is valid.
func ( field) () bool {
	return  != invalidField
}

// The pointer type below is for the new table-driven encoder/decoder.
// The implementation here uses unsafe.Pointer to create a generic pointer.
// In pointer_reflect.go we use reflect instead of unsafe to implement
// the same (but slower) interface.
type pointer struct {
	p unsafe.Pointer
}

// size of pointer
var ptrSize = unsafe.Sizeof(uintptr(0))

// toPointer converts an interface of pointer type to a pointer
// that points to the same target.
func toPointer( *Message) pointer {
	// Super-tricky - read pointer out of data word of interface value.
	// Saves ~25ns over the equivalent:
	// return valToPointer(reflect.ValueOf(*i))
	return pointer{p: (*[2]unsafe.Pointer)(unsafe.Pointer())[1]}
}

// toAddrPointer converts an interface to a pointer that points to
// the interface data.
func toAddrPointer( *interface{},  bool) pointer {
	// Super-tricky - read or get the address of data word of interface value.
	if  {
		// The interface is of pointer type, thus it is a direct interface.
		// The data word is the pointer data itself. We take its address.
		return pointer{p: unsafe.Pointer(uintptr(unsafe.Pointer()) + ptrSize)}
	}
	// The interface is not of pointer type. The data word is the pointer
	// to the data.
	return pointer{p: (*[2]unsafe.Pointer)(unsafe.Pointer())[1]}
}

// valToPointer converts v to a pointer. v must be of pointer type.
func valToPointer( reflect.Value) pointer {
	return pointer{p: unsafe.Pointer(.Pointer())}
}

// offset converts from a pointer to a structure to a pointer to
// one of its fields.
func ( pointer) ( field) pointer {
	// For safety, we should panic if !f.IsValid, however calling panic causes
	// this to no longer be inlineable, which is a serious performance cost.
	/*
		if !f.IsValid() {
			panic("invalid field")
		}
	*/
	return pointer{p: unsafe.Pointer(uintptr(.p) + uintptr())}
}

func ( pointer) () bool {
	return .p == nil
}

func ( pointer) () *int64 {
	return (*int64)(.p)
}
func ( pointer) () **int64 {
	return (**int64)(.p)
}
func ( pointer) () *[]int64 {
	return (*[]int64)(.p)
}
func ( pointer) () *int32 {
	return (*int32)(.p)
}

// See pointer_reflect.go for why toInt32Ptr/Slice doesn't exist.
/*
	func (p pointer) toInt32Ptr() **int32 {
		return (**int32)(p.p)
	}
	func (p pointer) toInt32Slice() *[]int32 {
		return (*[]int32)(p.p)
	}
*/
func ( pointer) () *int32 {
	return *(**int32)(.p)
}
func ( pointer) ( int32) {
	*(**int32)(.p) = &
}

// getInt32Slice loads a []int32 from p.
// The value returned is aliased with the original slice.
// This behavior differs from the implementation in pointer_reflect.go.
func ( pointer) () []int32 {
	return *(*[]int32)(.p)
}

// setInt32Slice stores a []int32 to p.
// The value set is aliased with the input slice.
// This behavior differs from the implementation in pointer_reflect.go.
func ( pointer) ( []int32) {
	*(*[]int32)(.p) = 
}

// TODO: Can we get rid of appendInt32Slice and use setInt32Slice instead?
func ( pointer) ( int32) {
	 := (*[]int32)(.p)
	* = append(*, )
}

func ( pointer) () *uint64 {
	return (*uint64)(.p)
}
func ( pointer) () **uint64 {
	return (**uint64)(.p)
}
func ( pointer) () *[]uint64 {
	return (*[]uint64)(.p)
}
func ( pointer) () *uint32 {
	return (*uint32)(.p)
}
func ( pointer) () **uint32 {
	return (**uint32)(.p)
}
func ( pointer) () *[]uint32 {
	return (*[]uint32)(.p)
}
func ( pointer) () *bool {
	return (*bool)(.p)
}
func ( pointer) () **bool {
	return (**bool)(.p)
}
func ( pointer) () *[]bool {
	return (*[]bool)(.p)
}
func ( pointer) () *float64 {
	return (*float64)(.p)
}
func ( pointer) () **float64 {
	return (**float64)(.p)
}
func ( pointer) () *[]float64 {
	return (*[]float64)(.p)
}
func ( pointer) () *float32 {
	return (*float32)(.p)
}
func ( pointer) () **float32 {
	return (**float32)(.p)
}
func ( pointer) () *[]float32 {
	return (*[]float32)(.p)
}
func ( pointer) () *string {
	return (*string)(.p)
}
func ( pointer) () **string {
	return (**string)(.p)
}
func ( pointer) () *[]string {
	return (*[]string)(.p)
}
func ( pointer) () *[]byte {
	return (*[]byte)(.p)
}
func ( pointer) () *[][]byte {
	return (*[][]byte)(.p)
}
func ( pointer) () *XXX_InternalExtensions {
	return (*XXX_InternalExtensions)(.p)
}
func ( pointer) () *map[int32]Extension {
	return (*map[int32]Extension)(.p)
}

// getPointerSlice loads []*T from p as a []pointer.
// The value returned is aliased with the original slice.
// This behavior differs from the implementation in pointer_reflect.go.
func ( pointer) () []pointer {
	// Super-tricky - p should point to a []*T where T is a
	// message type. We load it as []pointer.
	return *(*[]pointer)(.p)
}

// setPointerSlice stores []pointer into p as a []*T.
// The value set is aliased with the input slice.
// This behavior differs from the implementation in pointer_reflect.go.
func ( pointer) ( []pointer) {
	// Super-tricky - p should point to a []*T where T is a
	// message type. We store it as []pointer.
	*(*[]pointer)(.p) = 
}

// getPointer loads the pointer at p and returns it.
func ( pointer) () pointer {
	return pointer{p: *(*unsafe.Pointer)(.p)}
}

// setPointer stores the pointer q at p.
func ( pointer) ( pointer) {
	*(*unsafe.Pointer)(.p) = .p
}

// append q to the slice pointed to by p.
func ( pointer) ( pointer) {
	 := (*[]unsafe.Pointer)(.p)
	* = append(*, .p)
}

// getInterfacePointer returns a pointer that points to the
// interface data of the interface pointed by p.
func ( pointer) () pointer {
	// Super-tricky - read pointer out of data word of interface value.
	return pointer{p: (*(*[2]unsafe.Pointer)(.p))[1]}
}

// asPointerTo returns a reflect.Value that is a pointer to an
// object of type t stored at p.
func ( pointer) ( reflect.Type) reflect.Value {
	return reflect.NewAt(, .p)
}

func atomicLoadUnmarshalInfo( **unmarshalInfo) *unmarshalInfo {
	return (*unmarshalInfo)(atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer())))
}
func atomicStoreUnmarshalInfo( **unmarshalInfo,  *unmarshalInfo) {
	atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer()), unsafe.Pointer())
}
func atomicLoadMarshalInfo( **marshalInfo) *marshalInfo {
	return (*marshalInfo)(atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer())))
}
func atomicStoreMarshalInfo( **marshalInfo,  *marshalInfo) {
	atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer()), unsafe.Pointer())
}
func atomicLoadMergeInfo( **mergeInfo) *mergeInfo {
	return (*mergeInfo)(atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer())))
}
func atomicStoreMergeInfo( **mergeInfo,  *mergeInfo) {
	atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer()), unsafe.Pointer())
}
func atomicLoadDiscardInfo( **discardInfo) *discardInfo {
	return (*discardInfo)(atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer())))
}
func atomicStoreDiscardInfo( **discardInfo,  *discardInfo) {
	atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer()), unsafe.Pointer())
}