// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements.  See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership.  The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License.  You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

package utils

import (
	
)

// this file contains pure go implementations of the min_max functions that are
// SIMD accelerated so that we can fallback to these if the cpu doesn't support
// AVX2 or SSE4 instructions.

func int8MinMax( []int8) (,  int8) {
	 = math.MaxInt8
	 = math.MinInt8

	for ,  := range  {
		if  >  {
			 = 
		}
		if  <  {
			 = 
		}
	}
	return
}

func uint8MinMax( []uint8) (,  uint8) {
	 = math.MaxUint8
	 = 0

	for ,  := range  {
		if  >  {
			 = 
		}
		if  <  {
			 = 
		}
	}
	return
}

func int16MinMax( []int16) (,  int16) {
	 = math.MaxInt16
	 = math.MinInt16

	for ,  := range  {
		if  >  {
			 = 
		}
		if  <  {
			 = 
		}
	}
	return
}

func uint16MinMax( []uint16) (,  uint16) {
	 = math.MaxUint16
	 = 0

	for ,  := range  {
		if  >  {
			 = 
		}
		if  <  {
			 = 
		}
	}
	return
}

func int32MinMax( []int32) (,  int32) {
	 = math.MaxInt32
	 = math.MinInt32

	for ,  := range  {
		if  >  {
			 = 
		}
		if  <  {
			 = 
		}
	}
	return
}

func uint32MinMax( []uint32) (,  uint32) {
	 = math.MaxUint32
	 = 0

	for ,  := range  {
		if  >  {
			 = 
		}
		if  <  {
			 = 
		}
	}
	return
}

func int64MinMax( []int64) (,  int64) {
	 = math.MaxInt64
	 = math.MinInt64

	for ,  := range  {
		if  >  {
			 = 
		}
		if  <  {
			 = 
		}
	}
	return
}

func uint64MinMax( []uint64) (,  uint64) {
	 = math.MaxUint64
	 = 0

	for ,  := range  {
		if  >  {
			 = 
		}
		if  <  {
			 = 
		}
	}
	return
}

var minmaxFuncs = struct {
	i8   func([]int8) (int8, int8)
	ui8  func([]uint8) (uint8, uint8)
	i16  func([]int16) (int16, int16)
	ui16 func([]uint16) (uint16, uint16)
	i32  func([]int32) (int32, int32)
	ui32 func([]uint32) (uint32, uint32)
	i64  func([]int64) (int64, int64)
	ui64 func([]uint64) (uint64, uint64)
}{}

// GetMinMaxInt8 returns the min and max for a int8 slice, using AVX2 or
// SSE4 cpu extensions if available, falling back to a pure go implementation
// if they are unavailable or built with the noasm tag.
func ( []int8) (,  int8) {
	return minmaxFuncs.i8()
}

// GetMinMaxUint8 returns the min and max for a uint8 slice, using AVX2 or
// SSE4 cpu extensions if available, falling back to a pure go implementation
// if they are unavailable or built with the noasm tag.
func ( []uint8) (,  uint8) {
	return minmaxFuncs.ui8()
}

// GetMinMaxInt16 returns the min and max for a int16 slice, using AVX2 or
// SSE4 cpu extensions if available, falling back to a pure go implementation
// if they are unavailable or built with the noasm tag.
func ( []int16) (,  int16) {
	return minmaxFuncs.i16()
}

// GetMinMaxUint16 returns the min and max for a uint16 slice, using AVX2 or
// SSE4 cpu extensions if available, falling back to a pure go implementation
// if they are unavailable or built with the noasm tag.
func ( []uint16) (,  uint16) {
	return minmaxFuncs.ui16()
}

// GetMinMaxInt32 returns the min and max for a int32 slice, using AVX2 or
// SSE4 cpu extensions if available, falling back to a pure go implementation
// if they are unavailable or built with the noasm tag.
func ( []int32) (,  int32) {
	return minmaxFuncs.i32()
}

// GetMinMaxUint32 returns the min and max for a uint32 slice, using AVX2 or
// SSE4 cpu extensions if available, falling back to a pure go implementation
// if they are unavailable or built with the noasm tag.
func ( []uint32) (,  uint32) {
	return minmaxFuncs.ui32()
}

// GetMinMaxInt64 returns the min and max for a int64 slice, using AVX2 or
// SSE4 cpu extensions if available, falling back to a pure go implementation
// if they are unavailable or built with the noasm tag.
func ( []int64) (,  int64) {
	return minmaxFuncs.i64()
}

// GetMinMaxUint64 returns the min and max for a uint64 slice, using AVX2 or
// SSE4 cpu extensions if available, falling back to a pure go implementation
// if they are unavailable or built with the noasm tag.
func ( []uint64) (,  uint64) {
	return minmaxFuncs.ui64()
}