package shape

import (
	
	
)

// Class is basically a rectangle
type shapeClass struct {
	shapeSquare
}

func ( *geo.Box) Shape {
	 := shapeClass{
		shapeSquare{
			baseShape: &baseShape{
				Type: CLASS_TYPE,
				Box:  ,
			},
		},
	}
	.FullShape = go2.Pointer(Shape())
	return 
}

func ( shapeClass) () (,  float64) {
	return 0, 0
}