package d2ir

import (
	

	
)

func ( *Map) ( []string) ([]*Field, bool) {
	var  []*Field
	if d2ast.IsDoubleGlob() {
		._doubleGlob(&)
		return , true
	}
	if d2ast.IsTripleGlob() {
		._tripleGlob(&)
		return , true
	}
	return nil, false
}

func ( *Map) ( *[]*Field) {
	for ,  := range .Fields {
		if .Name == nil {
			continue
		}
		if ,  := d2ast.ReservedKeywords[.Name.ScalarString()];  && .Name.IsUnquoted() {
			if .Name.ScalarString() == "layers" {
				continue
			}
			if ,  := d2ast.BoardKeywords[.Name.ScalarString()]; ! {
				continue
			}
			// We don't ever want to append layers, scenarios or steps directly.
			if .Map() != nil {
				.Map()._tripleGlob()
			}
			continue
		}
		if NodeBoardKind() == "" {
			* = append(*, )
		}
		if .Map() != nil {
			.Map().()
		}
	}
}

func ( *Map) ( *[]*Field) {
	for ,  := range .Fields {
		if ,  := d2ast.ReservedKeywords[.Name.ScalarString()];  && .Name.IsUnquoted() {
			if ,  := d2ast.BoardKeywords[.Name.ScalarString()]; ! {
				continue
			}
			// We don't ever want to append layers, scenarios or steps directly.
			if .Map() != nil {
				.Map().()
			}
			continue
		}
		if NodeBoardKind() == "" {
			* = append(*, )
		}
		if .Map() != nil {
			.Map().()
		}
	}
}

func matchPattern( string,  []string) bool {
	if len() == 0 {
		return true
	}
	if ,  := d2ast.ReservedKeywords[];  {
		return false
	}

	for  := 0;  < len(); ++ {
		if [] == "*" {
			// * so match next.
			if  != len()-1 {
				 := strings.Index(strings.ToLower(), strings.ToLower([+1]))
				if  == -1 {
					return false
				}
				 = [+len([+1]):]
				++
			}
		} else {
			if !strings.HasPrefix(strings.ToLower(), strings.ToLower([])) {
				return false
			}
			 = [len([]):]
		}
	}
	return true
}