Source File
event.go
Belonging Package
google.golang.org/grpc/internal/grpcsync
/*** Copyright 2018 gRPC authors.** Licensed under the Apache License, Version 2.0 (the "License");* you may not use this file except in compliance with the License.* You may obtain a copy of the License at** http://www.apache.org/licenses/LICENSE-2.0** Unless required by applicable law or agreed to in writing, software* distributed under the License is distributed on an "AS IS" BASIS,* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.* See the License for the specific language governing permissions and* limitations under the License.**/// Package grpcsync implements additional synchronization primitives built upon// the sync package.package grpcsyncimport ()// Event represents a one-time event that may occur in the future.type Event struct {fired atomic.Boolc chan struct{}}// Fire causes e to complete. It is safe to call multiple times, and// concurrently. It returns true iff this call to Fire caused the signaling// channel returned by Done to close. If Fire returns false, it is possible// the Done channel has not been closed yet.func ( *Event) () bool {if .fired.CompareAndSwap(false, true) {close(.c)return true}return false}// Done returns a channel that will be closed when Fire is called.func ( *Event) () <-chan struct{} {return .c}// HasFired returns true if Fire has been called.func ( *Event) () bool {return .fired.Load()}// NewEvent returns a new, ready-to-use Event.func () *Event {return &Event{c: make(chan struct{})}}
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