Source File
doc.go
Belonging Package
golang.org/x/net/ipv4
// Copyright 2012 The Go Authors. All rights reserved.// Use of this source code is governed by a BSD-style// license that can be found in the LICENSE file.// Package ipv4 implements IP-level socket options for the Internet// Protocol version 4.//// The package provides IP-level socket options that allow// manipulation of IPv4 facilities.//// The IPv4 protocol and basic host requirements for IPv4 are defined// in RFC 791 and RFC 1122.// Host extensions for multicasting and socket interface extensions// for multicast source filters are defined in RFC 1112 and RFC 3678.// IGMPv1, IGMPv2 and IGMPv3 are defined in RFC 1112, RFC 2236 and RFC// 3376.// Source-specific multicast is defined in RFC 4607.//// # Unicasting//// The options for unicasting are available for net.TCPConn,// net.UDPConn and net.IPConn which are created as network connections// that use the IPv4 transport. When a single TCP connection carrying// a data flow of multiple packets needs to indicate the flow is// important, Conn is used to set the type-of-service field on the// IPv4 header for each packet.//// ln, err := net.Listen("tcp4", "0.0.0.0:1024")// if err != nil {// // error handling// }// defer ln.Close()// for {// c, err := ln.Accept()// if err != nil {// // error handling// }// go func(c net.Conn) {// defer c.Close()//// The outgoing packets will be labeled DiffServ assured forwarding// class 1 low drop precedence, known as AF11 packets.//// if err := ipv4.NewConn(c).SetTOS(0x28); err != nil {// // error handling// }// if _, err := c.Write(data); err != nil {// // error handling// }// }(c)// }//// # Multicasting//// The options for multicasting are available for net.UDPConn and// net.IPConn which are created as network connections that use the// IPv4 transport. A few network facilities must be prepared before// you begin multicasting, at a minimum joining network interfaces and// multicast groups.//// en0, err := net.InterfaceByName("en0")// if err != nil {// // error handling// }// en1, err := net.InterfaceByIndex(911)// if err != nil {// // error handling// }// group := net.IPv4(224, 0, 0, 250)//// First, an application listens to an appropriate address with an// appropriate service port.//// c, err := net.ListenPacket("udp4", "0.0.0.0:1024")// if err != nil {// // error handling// }// defer c.Close()//// Second, the application joins multicast groups, starts listening to// the groups on the specified network interfaces. Note that the// service port for transport layer protocol does not matter with this// operation as joining groups affects only network and link layer// protocols, such as IPv4 and Ethernet.//// p := ipv4.NewPacketConn(c)// if err := p.JoinGroup(en0, &net.UDPAddr{IP: group}); err != nil {// // error handling// }// if err := p.JoinGroup(en1, &net.UDPAddr{IP: group}); err != nil {// // error handling// }//// The application might set per packet control message transmissions// between the protocol stack within the kernel. When the application// needs a destination address on an incoming packet,// SetControlMessage of PacketConn is used to enable control message// transmissions.//// if err := p.SetControlMessage(ipv4.FlagDst, true); err != nil {// // error handling// }//// The application could identify whether the received packets are// of interest by using the control message that contains the// destination address of the received packet.//// b := make([]byte, 1500)// for {// n, cm, src, err := p.ReadFrom(b)// if err != nil {// // error handling// }// if cm.Dst.IsMulticast() {// if cm.Dst.Equal(group) {// // joined group, do something// } else {// // unknown group, discard// continue// }// }//// The application can also send both unicast and multicast packets.//// p.SetTOS(0x0)// p.SetTTL(16)// if _, err := p.WriteTo(data, nil, src); err != nil {// // error handling// }// dst := &net.UDPAddr{IP: group, Port: 1024}// for _, ifi := range []*net.Interface{en0, en1} {// if err := p.SetMulticastInterface(ifi); err != nil {// // error handling// }// p.SetMulticastTTL(2)// if _, err := p.WriteTo(data, nil, dst); err != nil {// // error handling// }// }// }//// # More multicasting//// An application that uses PacketConn or RawConn may join multiple// multicast groups. For example, a UDP listener with port 1024 might// join two different groups across over two different network// interfaces by using://// c, err := net.ListenPacket("udp4", "0.0.0.0:1024")// if err != nil {// // error handling// }// defer c.Close()// p := ipv4.NewPacketConn(c)// if err := p.JoinGroup(en0, &net.UDPAddr{IP: net.IPv4(224, 0, 0, 248)}); err != nil {// // error handling// }// if err := p.JoinGroup(en0, &net.UDPAddr{IP: net.IPv4(224, 0, 0, 249)}); err != nil {// // error handling// }// if err := p.JoinGroup(en1, &net.UDPAddr{IP: net.IPv4(224, 0, 0, 249)}); err != nil {// // error handling// }//// It is possible for multiple UDP listeners that listen on the same// UDP port to join the same multicast group. The net package will// provide a socket that listens to a wildcard address with reusable// UDP port when an appropriate multicast address prefix is passed to// the net.ListenPacket or net.ListenUDP.//// c1, err := net.ListenPacket("udp4", "224.0.0.0:1024")// if err != nil {// // error handling// }// defer c1.Close()// c2, err := net.ListenPacket("udp4", "224.0.0.0:1024")// if err != nil {// // error handling// }// defer c2.Close()// p1 := ipv4.NewPacketConn(c1)// if err := p1.JoinGroup(en0, &net.UDPAddr{IP: net.IPv4(224, 0, 0, 248)}); err != nil {// // error handling// }// p2 := ipv4.NewPacketConn(c2)// if err := p2.JoinGroup(en0, &net.UDPAddr{IP: net.IPv4(224, 0, 0, 248)}); err != nil {// // error handling// }//// Also it is possible for the application to leave or rejoin a// multicast group on the network interface.//// if err := p.LeaveGroup(en0, &net.UDPAddr{IP: net.IPv4(224, 0, 0, 248)}); err != nil {// // error handling// }// if err := p.JoinGroup(en0, &net.UDPAddr{IP: net.IPv4(224, 0, 0, 250)}); err != nil {// // error handling// }//// # Source-specific multicasting//// An application that uses PacketConn or RawConn on IGMPv3 supported// platform is able to join source-specific multicast groups.// The application may use JoinSourceSpecificGroup and// LeaveSourceSpecificGroup for the operation known as "include" mode,//// ssmgroup := net.UDPAddr{IP: net.IPv4(232, 7, 8, 9)}// ssmsource := net.UDPAddr{IP: net.IPv4(192, 168, 0, 1)}// if err := p.JoinSourceSpecificGroup(en0, &ssmgroup, &ssmsource); err != nil {// // error handling// }// if err := p.LeaveSourceSpecificGroup(en0, &ssmgroup, &ssmsource); err != nil {// // error handling// }//// or JoinGroup, ExcludeSourceSpecificGroup,// IncludeSourceSpecificGroup and LeaveGroup for the operation known// as "exclude" mode.//// exclsource := net.UDPAddr{IP: net.IPv4(192, 168, 0, 254)}// if err := p.JoinGroup(en0, &ssmgroup); err != nil {// // error handling// }// if err := p.ExcludeSourceSpecificGroup(en0, &ssmgroup, &exclsource); err != nil {// // error handling// }// if err := p.LeaveGroup(en0, &ssmgroup); err != nil {// // error handling// }//// Note that it depends on each platform implementation what happens// when an application which runs on IGMPv3 unsupported platform uses// JoinSourceSpecificGroup and LeaveSourceSpecificGroup.// In general the platform tries to fall back to conversations using// IGMPv1 or IGMPv2 and starts to listen to multicast traffic.// In the fallback case, ExcludeSourceSpecificGroup and// IncludeSourceSpecificGroup may return an error.package ipv4 // import "golang.org/x/net/ipv4"// BUG(mikio): This package is not implemented on JS, NaCl and Plan 9.
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