// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package vp8l

import (
	
)

// reverseBits reverses the bits in a byte.
var reverseBits = [256]uint8{
	0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0, 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0,
	0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8, 0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8,
	0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4, 0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4,
	0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec, 0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc,
	0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2, 0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2,
	0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea, 0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa,
	0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6, 0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6,
	0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee, 0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe,
	0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1, 0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1,
	0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9, 0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9,
	0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5, 0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5,
	0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed, 0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd,
	0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3, 0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3,
	0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb, 0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb,
	0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7, 0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7,
	0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef, 0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff,
}

// hNode is a node in a Huffman tree.
type hNode struct {
	// symbol is the symbol held by this node.
	symbol uint32
	// children, if positive, is the hTree.nodes index of the first of
	// this node's two children. Zero means an uninitialized node,
	// and -1 means a leaf node.
	children int32
}

const leafNode = -1

// lutSize is the log-2 size of an hTree's look-up table.
const lutSize, lutMask = 7, 1<<7 - 1

// hTree is a Huffman tree.
type hTree struct {
	// nodes are the nodes of the Huffman tree. During construction,
	// len(nodes) grows from 1 up to cap(nodes) by steps of two.
	// After construction, len(nodes) == cap(nodes), and both equal
	// 2*theNumberOfSymbols - 1.
	nodes []hNode
	// lut is a look-up table for walking the nodes. The x in lut[x] is
	// the next lutSize bits in the bit-stream. The low 8 bits of lut[x]
	// equals 1 plus the number of bits in the next code, or 0 if the
	// next code requires more than lutSize bits. The high 24 bits are:
	//   - the symbol, if the code requires lutSize or fewer bits, or
	//   - the hTree.nodes index to start the tree traversal from, if
	//     the next code requires more than lutSize bits.
	lut [1 << lutSize]uint32
}

// insert inserts into the hTree a symbol whose encoding is the least
// significant codeLength bits of code.
func ( *hTree) ( uint32,  uint32,  uint32) error {
	if  > 0xffff ||  > 0xfe {
		return errInvalidHuffmanTree
	}
	 := uint32(0)
	if  > lutSize {
		 = uint32(reverseBits[(>>(-lutSize))&0xff]) >> (8 - lutSize)
	} else {
		 = uint32(reverseBits[&0xff]) >> (8 - )
		for  := 0;  < 1<<(lutSize-); ++ {
			.lut[|uint32()<<] = <<8 | ( + 1)
		}
	}

	 := uint32(0)
	for  := lutSize;  > 0; {
		--
		if int() > len(.nodes) {
			return errInvalidHuffmanTree
		}
		switch .nodes[].children {
		case leafNode:
			return errInvalidHuffmanTree
		case 0:
			if len(.nodes) == cap(.nodes) {
				return errInvalidHuffmanTree
			}
			// Create two empty child nodes.
			.nodes[].children = int32(len(.nodes))
			.nodes = .nodes[:len(.nodes)+2]
		}
		 = uint32(.nodes[].children) + 1&(>>)
		--
		if  == 0 && .lut[] == 0 {
			.lut[] =  << 8
		}
	}

	switch .nodes[].children {
	case leafNode:
		// No-op.
	case 0:
		// Turn the uninitialized node into a leaf.
		.nodes[].children = leafNode
	default:
		return errInvalidHuffmanTree
	}
	.nodes[].symbol = 
	return nil
}

// codeLengthsToCodes returns the canonical Huffman codes implied by the
// sequence of code lengths.
func codeLengthsToCodes( []uint32) ([]uint32, error) {
	 := uint32(0)
	for ,  := range  {
		if  <  {
			 = 
		}
	}
	const  = 15
	if len() == 0 ||  >  {
		return nil, errInvalidHuffmanTree
	}
	 := [ + 1]uint32{}
	for ,  := range  {
		[]++
	}
	,  := uint32(0), [ + 1]uint32{}
	for  := 1;  < len(); ++ {
		 = ( + [-1]) << 1
		[] = 
	}
	 := make([]uint32, len())
	for ,  := range  {
		if  > 0 {
			[] = []
			[]++
		}
	}
	return , nil
}

// build builds a canonical Huffman tree from the given code lengths.
func ( *hTree) ( []uint32) error {
	// Calculate the number of symbols.
	var ,  uint32
	for ,  := range  {
		if  != 0 {
			++
			 = uint32()
		}
	}
	if  == 0 {
		return errInvalidHuffmanTree
	}
	.nodes = make([]hNode, 1, 2*-1)
	// Handle the trivial case.
	if  == 1 {
		if len() <= int() {
			return errInvalidHuffmanTree
		}
		return .insert(, 0, 0)
	}
	// Handle the non-trivial case.
	,  := codeLengthsToCodes()
	if  != nil {
		return 
	}
	for ,  := range  {
		if  > 0 {
			if  := .insert(uint32(), [], );  != nil {
				return 
			}
		}
	}
	return nil
}

// buildSimple builds a Huffman tree with 1 or 2 symbols.
func ( *hTree) ( uint32,  [2]uint32,  uint32) error {
	.nodes = make([]hNode, 1, 2*-1)
	for  := uint32(0);  < ; ++ {
		if [] >=  {
			return errInvalidHuffmanTree
		}
		if  := .insert([], , -1);  != nil {
			return 
		}
	}
	return nil
}

// next returns the next Huffman-encoded symbol from the bit-stream d.
func ( *hTree) ( *decoder) (uint32, error) {
	var  uint32
	// Read enough bits so that we can use the look-up table.
	if .nBits < lutSize {
		,  := .r.ReadByte()
		if  != nil {
			if  == io.EOF {
				// There are no more bytes of data, but we may still be able
				// to read the next symbol out of the previously read bits.
				goto 
			}
			return 0, 
		}
		.bits |= uint32() << .nBits
		.nBits += 8
	}
	// Use the look-up table.
	 = .lut[.bits&lutMask]
	if  :=  & 0xff;  != 0 {
		--
		.bits >>= 
		.nBits -= 
		return  >> 8, nil
	}
	 >>= 8
	.bits >>= lutSize
	.nBits -= lutSize

:
	for .nodes[].children != leafNode {
		if .nBits == 0 {
			,  := .r.ReadByte()
			if  != nil {
				if  == io.EOF {
					 = io.ErrUnexpectedEOF
				}
				return 0, 
			}
			.bits = uint32()
			.nBits = 8
		}
		 = uint32(.nodes[].children) + 1&.bits
		.bits >>= 1
		.nBits--
	}
	return .nodes[].symbol, nil
}