// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package vp8

// filter2 modifies a 2-pixel wide or 2-pixel high band along an edge.
func filter2( []byte, , , ,  int) {
	for  := 16;  > 0; ,  = -1, + {
		 := int([-2*])
		 := int([-1*])
		 := int([+0*])
		 := int([+1*])
		if abs(-)<<1+abs(-)>>1 >  {
			continue
		}
		 := 3*(-) + clamp127(-)
		 := clamp15(( + 4) >> 3)
		 := clamp15(( + 3) >> 3)
		[-1*] = clamp255( + )
		[+0*] = clamp255( - )
	}
}

// filter246 modifies a 2-, 4- or 6-pixel wide or high band along an edge.
func filter246( []byte, , , , , , ,  int,  bool) {
	for ;  > 0; ,  = -1, + {
		 := int([-4*])
		 := int([-3*])
		 := int([-2*])
		 := int([-1*])
		 := int([+0*])
		 := int([+1*])
		 := int([+2*])
		 := int([+3*])
		if abs(-)<<1+abs(-)>>1 >  {
			continue
		}
		if abs(-) >  ||
			abs(-) >  ||
			abs(-) >  ||
			abs(-) >  ||
			abs(-) >  ||
			abs(-) >  {
			continue
		}
		if abs(-) >  || abs(-) >  {
			// Filter 2 pixels.
			 := 3*(-) + clamp127(-)
			 := clamp15(( + 4) >> 3)
			 := clamp15(( + 3) >> 3)
			[-1*] = clamp255( + )
			[+0*] = clamp255( - )
		} else if  {
			// Filter 4 pixels.
			 := 3 * ( - )
			 := clamp15(( + 4) >> 3)
			 := clamp15(( + 3) >> 3)
			 := ( + 1) >> 1
			[-2*] = clamp255( + )
			[-1*] = clamp255( + )
			[+0*] = clamp255( - )
			[+1*] = clamp255( - )
		} else {
			// Filter 6 pixels.
			 := clamp127(3*(-) + clamp127(-))
			 := (27* + 63) >> 7
			 := (18* + 63) >> 7
			 := (9* + 63) >> 7
			[-3*] = clamp255( + )
			[-2*] = clamp255( + )
			[-1*] = clamp255( + )
			[+0*] = clamp255( - )
			[+1*] = clamp255( - )
			[+2*] = clamp255( - )
		}
	}
}

// simpleFilter implements the simple filter, as specified in section 15.2.
func ( *Decoder) () {
	for  := 0;  < .mbh; ++ {
		for  := 0;  < .mbw; ++ {
			 := .perMBFilterParams[.mbw*+]
			if .level == 0 {
				continue
			}
			 := int(.level)
			 := (*.img.YStride + ) * 16
			if  > 0 {
				filter2(.img.Y, +4, , .img.YStride, 1)
			}
			if .inner {
				filter2(.img.Y, , +0x4, .img.YStride, 1)
				filter2(.img.Y, , +0x8, .img.YStride, 1)
				filter2(.img.Y, , +0xc, .img.YStride, 1)
			}
			if  > 0 {
				filter2(.img.Y, +4, , 1, .img.YStride)
			}
			if .inner {
				filter2(.img.Y, , +.img.YStride*0x4, 1, .img.YStride)
				filter2(.img.Y, , +.img.YStride*0x8, 1, .img.YStride)
				filter2(.img.Y, , +.img.YStride*0xc, 1, .img.YStride)
			}
		}
	}
}

// normalFilter implements the normal filter, as specified in section 15.3.
func ( *Decoder) () {
	for  := 0;  < .mbh; ++ {
		for  := 0;  < .mbw; ++ {
			 := .perMBFilterParams[.mbw*+]
			if .level == 0 {
				continue
			}
			, ,  := int(.level), int(.ilevel), int(.hlevel)
			 := (*.img.YStride + ) * 16
			 := (*.img.CStride + ) * 8
			if  > 0 {
				filter246(.img.Y, 16, +4, , , , .img.YStride, 1, false)
				filter246(.img.Cb, 8, +4, , , , .img.CStride, 1, false)
				filter246(.img.Cr, 8, +4, , , , .img.CStride, 1, false)
			}
			if .inner {
				filter246(.img.Y, 16, , , , +0x4, .img.YStride, 1, true)
				filter246(.img.Y, 16, , , , +0x8, .img.YStride, 1, true)
				filter246(.img.Y, 16, , , , +0xc, .img.YStride, 1, true)
				filter246(.img.Cb, 8, , , , +0x4, .img.CStride, 1, true)
				filter246(.img.Cr, 8, , , , +0x4, .img.CStride, 1, true)
			}
			if  > 0 {
				filter246(.img.Y, 16, +4, , , , 1, .img.YStride, false)
				filter246(.img.Cb, 8, +4, , , , 1, .img.CStride, false)
				filter246(.img.Cr, 8, +4, , , , 1, .img.CStride, false)
			}
			if .inner {
				filter246(.img.Y, 16, , , , +.img.YStride*0x4, 1, .img.YStride, true)
				filter246(.img.Y, 16, , , , +.img.YStride*0x8, 1, .img.YStride, true)
				filter246(.img.Y, 16, , , , +.img.YStride*0xc, 1, .img.YStride, true)
				filter246(.img.Cb, 8, , , , +.img.CStride*0x4, 1, .img.CStride, true)
				filter246(.img.Cr, 8, , , , +.img.CStride*0x4, 1, .img.CStride, true)
			}
		}
	}
}

// filterParam holds the loop filter parameters for a macroblock.
type filterParam struct {
	// The first three fields are thresholds used by the loop filter to smooth
	// over the edges and interior of a macroblock. level is used by both the
	// simple and normal filters. The inner level and high edge variance level
	// are only used by the normal filter.
	level, ilevel, hlevel uint8
	// inner is whether the inner loop filter cannot be optimized out as a
	// no-op for this particular macroblock.
	inner bool
}

// computeFilterParams computes the loop filter parameters, as specified in
// section 15.4.
func ( *Decoder) () {
	for  := range .filterParams {
		 := .filterHeader.level
		if .segmentHeader.useSegment {
			 = .segmentHeader.filterStrength[]
			if .segmentHeader.relativeDelta {
				 += .filterHeader.level
			}
		}

		for  := range .filterParams[] {
			 := &.filterParams[][]
			.inner =  != 0
			 := 
			if .filterHeader.useLFDelta {
				// The libwebp C code has a "TODO: only CURRENT is handled for now."
				 += .filterHeader.refLFDelta[0]
				if  != 0 {
					 += .filterHeader.modeLFDelta[0]
				}
			}
			if  <= 0 {
				.level = 0
				continue
			}
			if  > 63 {
				 = 63
			}
			 := 
			if .filterHeader.sharpness > 0 {
				if .filterHeader.sharpness > 4 {
					 >>= 2
				} else {
					 >>= 1
				}
				if  := int8(9 - .filterHeader.sharpness);  >  {
					 = 
				}
			}
			if  < 1 {
				 = 1
			}
			.ilevel = uint8()
			.level = uint8(2* + )
			if .frameHeader.KeyFrame {
				if  < 15 {
					.hlevel = 0
				} else if  < 40 {
					.hlevel = 1
				} else {
					.hlevel = 2
				}
			} else {
				if  < 15 {
					.hlevel = 0
				} else if  < 20 {
					.hlevel = 1
				} else if  < 40 {
					.hlevel = 2
				} else {
					.hlevel = 3
				}
			}
		}
	}
}

// intSize is either 32 or 64.
const intSize = 32 << (^uint(0) >> 63)

func abs( int) int {
	// m := -1 if x < 0. m := 0 otherwise.
	 :=  >> (intSize - 1)

	// In two's complement representation, the negative number
	// of any number (except the smallest one) can be computed
	// by flipping all the bits and add 1. This is faster than
	// code with a branch.
	// See Hacker's Delight, section 2-4.
	return ( ^ ) - 
}

func clamp15( int) int {
	if  < -16 {
		return -16
	}
	if  > 15 {
		return 15
	}
	return 
}

func clamp127( int) int {
	if  < -128 {
		return -128
	}
	if  > 127 {
		return 127
	}
	return 
}

func clamp255( int) uint8 {
	if  < 0 {
		return 0
	}
	if  > 255 {
		return 255
	}
	return uint8()
}