package backend

import (
	
	

	
	
	
)

// NewCompiler returns a new Compiler that can generate a machine code.
func ( context.Context,  Machine,  ssa.Builder) Compiler {
	return newCompiler(, , )
}

func newCompiler( context.Context,  Machine,  ssa.Builder) *compiler {
	,  := .ArgsResultsRegs()
	 := &compiler{
		mach: , ssaBuilder: ,
		nextVRegID:      regalloc.VRegIDNonReservedBegin,
		argResultInts:   ,
		argResultFloats: ,
	}
	.SetCompiler()
	return 
}

// Compiler is the backend of wazevo which takes ssa.Builder and Machine,
// use the information there to emit the final machine code.
type Compiler interface {
	// SSABuilder returns the ssa.Builder used by this compiler.
	SSABuilder() ssa.Builder

	// Compile executes the following steps:
	// 	1. Lower()
	// 	2. RegAlloc()
	// 	3. Finalize()
	// 	4. Encode()
	//
	// Each step can be called individually for testing purpose, therefore they are exposed in this interface too.
	//
	// The returned byte slices are the machine code and the relocation information for the machine code.
	// The caller is responsible for copying them immediately since the compiler may reuse the buffer.
	Compile(ctx context.Context) (_ []byte, _ []RelocationInfo, _ error)

	// Lower lowers the given ssa.Instruction to the machine-specific instructions.
	Lower()

	// RegAlloc performs the register allocation after Lower is called.
	RegAlloc()

	// Finalize performs the finalization of the compilation, including machine code emission.
	// This must be called after RegAlloc.
	Finalize(ctx context.Context) error

	// Buf returns the buffer of the encoded machine code. This is only used for testing purpose.
	Buf() []byte

	BufPtr() *[]byte

	// Format returns the debug string of the current state of the compiler.
	Format() string

	// Init initializes the internal state of the compiler for the next compilation.
	Init()

	// AllocateVReg allocates a new virtual register of the given type.
	AllocateVReg(typ ssa.Type) regalloc.VReg

	// ValueDefinition returns the definition of the given value.
	ValueDefinition(ssa.Value) SSAValueDefinition

	// VRegOf returns the virtual register of the given ssa.Value.
	VRegOf(value ssa.Value) regalloc.VReg

	// TypeOf returns the ssa.Type of the given virtual register.
	TypeOf(regalloc.VReg) ssa.Type

	// MatchInstr returns true if the given definition is from an instruction with the given opcode, the current group ID,
	// and a refcount of 1. That means, the instruction can be merged/swapped within the current instruction group.
	MatchInstr(def SSAValueDefinition, opcode ssa.Opcode) bool

	// MatchInstrOneOf is the same as MatchInstr but for multiple opcodes. If it matches one of ssa.Opcode,
	// this returns the opcode. Otherwise, this returns ssa.OpcodeInvalid.
	//
	// Note: caller should be careful to avoid excessive allocation on opcodes slice.
	MatchInstrOneOf(def SSAValueDefinition, opcodes []ssa.Opcode) ssa.Opcode

	// AddRelocationInfo appends the relocation information for the function reference at the current buffer offset.
	AddRelocationInfo(funcRef ssa.FuncRef)

	// AddSourceOffsetInfo appends the source offset information for the given offset.
	AddSourceOffsetInfo(executableOffset int64, sourceOffset ssa.SourceOffset)

	// SourceOffsetInfo returns the source offset information for the current buffer offset.
	SourceOffsetInfo() []SourceOffsetInfo

	// EmitByte appends a byte to the buffer. Used during the code emission.
	EmitByte(b byte)

	// Emit4Bytes appends 4 bytes to the buffer. Used during the code emission.
	Emit4Bytes(b uint32)

	// Emit8Bytes appends 8 bytes to the buffer. Used during the code emission.
	Emit8Bytes(b uint64)

	// GetFunctionABI returns the ABI information for the given signature.
	GetFunctionABI(sig *ssa.Signature) *FunctionABI
}

// RelocationInfo represents the relocation information for a call instruction.
type RelocationInfo struct {
	// Offset represents the offset from the beginning of the machine code of either a function or the entire module.
	Offset int64
	// Target is the target function of the call instruction.
	FuncRef ssa.FuncRef
}

// compiler implements Compiler.
type compiler struct {
	mach       Machine
	currentGID ssa.InstructionGroupID
	ssaBuilder ssa.Builder
	// nextVRegID is the next virtual register ID to be allocated.
	nextVRegID regalloc.VRegID
	// ssaValueToVRegs maps ssa.ValueID to regalloc.VReg.
	ssaValueToVRegs [] /* VRegID to */ regalloc.VReg
	ssaValuesInfo   []ssa.ValueInfo
	// returnVRegs is the list of virtual registers that store the return values.
	returnVRegs  []regalloc.VReg
	varEdges     [][2]regalloc.VReg
	varEdgeTypes []ssa.Type
	constEdges   []struct {
		cInst *ssa.Instruction
		dst   regalloc.VReg
	}
	vRegSet         []bool
	vRegIDs         []regalloc.VRegID
	tempRegs        []regalloc.VReg
	tmpVals         []ssa.Value
	ssaTypeOfVRegID [] /* VRegID to */ ssa.Type
	buf             []byte
	relocations     []RelocationInfo
	sourceOffsets   []SourceOffsetInfo
	// abis maps ssa.SignatureID to the ABI implementation.
	abis                           []FunctionABI
	argResultInts, argResultFloats []regalloc.RealReg
}

// SourceOffsetInfo is a data to associate the source offset with the executable offset.
type SourceOffsetInfo struct {
	// SourceOffset is the source offset in the original source code.
	SourceOffset ssa.SourceOffset
	// ExecutableOffset is the offset in the compiled executable.
	ExecutableOffset int64
}

// Compile implements Compiler.Compile.
func ( *compiler) ( context.Context) ([]byte, []RelocationInfo, error) {
	.Lower()
	if wazevoapi.PrintSSAToBackendIRLowering && wazevoapi.PrintEnabledIndex() {
		fmt.Printf("[[[after lowering for %s ]]]%s\n", wazevoapi.GetCurrentFunctionName(), .Format())
	}
	if wazevoapi.DeterministicCompilationVerifierEnabled {
		wazevoapi.VerifyOrSetDeterministicCompilationContextValue(, "After lowering to ISA specific IR", .Format())
	}
	.RegAlloc()
	if wazevoapi.PrintRegisterAllocated && wazevoapi.PrintEnabledIndex() {
		fmt.Printf("[[[after regalloc for %s]]]%s\n", wazevoapi.GetCurrentFunctionName(), .Format())
	}
	if wazevoapi.DeterministicCompilationVerifierEnabled {
		wazevoapi.VerifyOrSetDeterministicCompilationContextValue(, "After Register Allocation", .Format())
	}
	if  := .Finalize();  != nil {
		return nil, nil, 
	}
	if wazevoapi.PrintFinalizedMachineCode && wazevoapi.PrintEnabledIndex() {
		fmt.Printf("[[[after finalize for %s]]]%s\n", wazevoapi.GetCurrentFunctionName(), .Format())
	}
	if wazevoapi.DeterministicCompilationVerifierEnabled {
		wazevoapi.VerifyOrSetDeterministicCompilationContextValue(, "After Finalization", .Format())
	}
	return .buf, .relocations, nil
}

// RegAlloc implements Compiler.RegAlloc.
func ( *compiler) () {
	.mach.RegAlloc()
}

// Finalize implements Compiler.Finalize.
func ( *compiler) ( context.Context) error {
	.mach.PostRegAlloc()
	return .mach.Encode()
}

// setCurrentGroupID sets the current instruction group ID.
func ( *compiler) ( ssa.InstructionGroupID) {
	.currentGID = 
}

// assignVirtualRegisters assigns a virtual register to each ssa.ValueID Valid in the ssa.Builder.
func ( *compiler) () {
	 := .ssaBuilder
	.ssaValuesInfo = .ValuesInfo()

	if  := len(.ssaValuesInfo) - len(.ssaValueToVRegs);  > 0 {
		.ssaValueToVRegs = append(.ssaValueToVRegs, make([]regalloc.VReg, +1)...)
	}

	for  := .BlockIteratorReversePostOrderBegin();  != nil;  = .BlockIteratorReversePostOrderNext() {
		// First we assign a virtual register to each parameter.
		for  := 0;  < .Params(); ++ {
			 := .Param()
			 := .ID()
			 := .Type()
			 := .AllocateVReg()
			.ssaValueToVRegs[] = 
			.ssaTypeOfVRegID[.ID()] = .Type()
		}

		// Assigns each value to a virtual register produced by instructions.
		for  := .Root();  != nil;  = .Next() {
			,  := .Returns()
			if .Valid() {
				 := .ID()
				 := .Type()
				 := .Type()
				 := .AllocateVReg()
				.ssaValueToVRegs[] = 
				.ssaTypeOfVRegID[.ID()] = 
			}
			for ,  := range  {
				 := .ID()
				 := .Type()
				 := .AllocateVReg()
				.ssaValueToVRegs[] = 
				.ssaTypeOfVRegID[.ID()] = 
			}
		}
	}

	for ,  := 0, .ReturnBlock();  < .Params(); ++ {
		 := .Param().Type()
		 := .AllocateVReg()
		.returnVRegs = append(.returnVRegs, )
		.ssaTypeOfVRegID[.ID()] = 
	}
}

// AllocateVReg implements Compiler.AllocateVReg.
func ( *compiler) ( ssa.Type) regalloc.VReg {
	 := regalloc.RegTypeOf()
	 := regalloc.VReg(.nextVRegID).SetRegType()

	 := .ID()
	if int() >= len(.ssaTypeOfVRegID) {
		.ssaTypeOfVRegID = append(.ssaTypeOfVRegID, make([]ssa.Type, +1)...)
	}
	.ssaTypeOfVRegID[] = 
	.nextVRegID++
	return 
}

// Init implements Compiler.Init.
func ( *compiler) () {
	.currentGID = 0
	.nextVRegID = regalloc.VRegIDNonReservedBegin
	.returnVRegs = .returnVRegs[:0]
	.mach.Reset()
	.varEdges = .varEdges[:0]
	.constEdges = .constEdges[:0]
	.buf = .buf[:0]
	.sourceOffsets = .sourceOffsets[:0]
	.relocations = .relocations[:0]
}

// ValueDefinition implements Compiler.ValueDefinition.
func ( *compiler) ( ssa.Value) SSAValueDefinition {
	return SSAValueDefinition{
		V:        ,
		Instr:    .ssaBuilder.InstructionOfValue(),
		RefCount: .ssaValuesInfo[.ID()].RefCount,
	}
}

// VRegOf implements Compiler.VRegOf.
func ( *compiler) ( ssa.Value) regalloc.VReg {
	return .ssaValueToVRegs[.ID()]
}

// Format implements Compiler.Format.
func ( *compiler) () string {
	return .mach.Format()
}

// TypeOf implements Compiler.Format.
func ( *compiler) ( regalloc.VReg) ssa.Type {
	return .ssaTypeOfVRegID[.ID()]
}

// MatchInstr implements Compiler.MatchInstr.
func ( *compiler) ( SSAValueDefinition,  ssa.Opcode) bool {
	 := .Instr
	return .IsFromInstr() &&
		.Opcode() ==  &&
		.GroupID() == .currentGID &&
		.RefCount < 2
}

// MatchInstrOneOf implements Compiler.MatchInstrOneOf.
func ( *compiler) ( SSAValueDefinition,  []ssa.Opcode) ssa.Opcode {
	 := .Instr
	if !.IsFromInstr() {
		return ssa.OpcodeInvalid
	}

	if .GroupID() != .currentGID {
		return ssa.OpcodeInvalid
	}

	if .RefCount >= 2 {
		return ssa.OpcodeInvalid
	}

	 := .Opcode()
	for ,  := range  {
		if  ==  {
			return 
		}
	}
	return ssa.OpcodeInvalid
}

// SSABuilder implements Compiler .SSABuilder.
func ( *compiler) () ssa.Builder {
	return .ssaBuilder
}

// AddSourceOffsetInfo implements Compiler.AddSourceOffsetInfo.
func ( *compiler) ( int64,  ssa.SourceOffset) {
	.sourceOffsets = append(.sourceOffsets, SourceOffsetInfo{
		SourceOffset:     ,
		ExecutableOffset: ,
	})
}

// SourceOffsetInfo implements Compiler.SourceOffsetInfo.
func ( *compiler) () []SourceOffsetInfo {
	return .sourceOffsets
}

// AddRelocationInfo implements Compiler.AddRelocationInfo.
func ( *compiler) ( ssa.FuncRef) {
	.relocations = append(.relocations, RelocationInfo{
		Offset:  int64(len(.buf)),
		FuncRef: ,
	})
}

// Emit8Bytes implements Compiler.Emit8Bytes.
func ( *compiler) ( uint64) {
	.buf = append(.buf, byte(), byte(>>8), byte(>>16), byte(>>24), byte(>>32), byte(>>40), byte(>>48), byte(>>56))
}

// Emit4Bytes implements Compiler.Emit4Bytes.
func ( *compiler) ( uint32) {
	.buf = append(.buf, byte(), byte(>>8), byte(>>16), byte(>>24))
}

// EmitByte implements Compiler.EmitByte.
func ( *compiler) ( byte) {
	.buf = append(.buf, )
}

// Buf implements Compiler.Buf.
func ( *compiler) () []byte {
	return .buf
}

// BufPtr implements Compiler.BufPtr.
func ( *compiler) () *[]byte {
	return &.buf
}

func ( *compiler) ( *ssa.Signature) *FunctionABI {
	if int(.ID) >= len(.abis) {
		.abis = append(.abis, make([]FunctionABI, int(.ID)+1)...)
	}

	 := &.abis[.ID]
	if .Initialized {
		return 
	}

	.Init(, .argResultInts, .argResultFloats)
	return 
}