// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package pflag

import (
	goflag 
	
	
)

// flagValueWrapper implements pflag.Value around a flag.Value.  The main
// difference here is the addition of the Type method that returns a string
// name of the type.  As this is generally unknown, we approximate that with
// reflection.
type flagValueWrapper struct {
	inner    goflag.Value
	flagType string
}

// We are just copying the boolFlag interface out of goflag as that is what
// they use to decide if a flag should get "true" when no arg is given.
type goBoolFlag interface {
	goflag.Value
	IsBoolFlag() bool
}

func wrapFlagValue( goflag.Value) Value {
	// If the flag.Value happens to also be a pflag.Value, just use it directly.
	if ,  := .(Value);  {
		return 
	}

	 := &flagValueWrapper{
		inner: ,
	}

	 := reflect.TypeOf()
	if .Kind() == reflect.Interface || .Kind() == reflect.Ptr {
		 = .Elem()
	}

	.flagType = strings.TrimSuffix(.Name(), "Value")
	return 
}

func ( *flagValueWrapper) () string {
	return .inner.String()
}

func ( *flagValueWrapper) ( string) error {
	return .inner.Set()
}

func ( *flagValueWrapper) () string {
	return .flagType
}

// PFlagFromGoFlag will return a *pflag.Flag given a *flag.Flag
// If the *flag.Flag.Name was a single character (ex: `v`) it will be accessiblei
// with both `-v` and `--v` in flags. If the golang flag was more than a single
// character (ex: `verbose`) it will only be accessible via `--verbose`
func ( *goflag.Flag) *Flag {
	// Remember the default value as a string; it won't change.
	 := &Flag{
		Name:  .Name,
		Usage: .Usage,
		Value: wrapFlagValue(.Value),
		// Looks like golang flags don't set DefValue correctly  :-(
		//DefValue: goflag.DefValue,
		DefValue: .Value.String(),
	}
	// Ex: if the golang flag was -v, allow both -v and --v to work
	if len(.Name) == 1 {
		.Shorthand = .Name
	}
	if ,  := .Value.(goBoolFlag);  && .IsBoolFlag() {
		.NoOptDefVal = "true"
	}
	return 
}

// AddGoFlag will add the given *flag.Flag to the pflag.FlagSet
func ( *FlagSet) ( *goflag.Flag) {
	if .Lookup(.Name) != nil {
		return
	}
	 := PFlagFromGoFlag()
	.AddFlag()
}

// AddGoFlagSet will add the given *flag.FlagSet to the pflag.FlagSet
func ( *FlagSet) ( *goflag.FlagSet) {
	if  == nil {
		return
	}
	.VisitAll(func( *goflag.Flag) {
		.AddGoFlag()
	})
	if .addedGoFlagSets == nil {
		.addedGoFlagSets = make([]*goflag.FlagSet, 0)
	}
	.addedGoFlagSets = append(.addedGoFlagSets, )
}