package ui

import (
	
	

	
	
	
)

// Hint is in charge of printing the usage messages below the input line.
// Various other UI components have access to it so that they can feed
// specialized usage messages to it, like completions.
type Hint struct {
	text       []rune
	persistent []rune
	cleanup    bool
	temp       bool
	set        bool
}

// Set sets the hint message to the given text.
// Generally, this hint message will persist until either a command
// or the completion system overwrites it, or if hint.Reset() is called.
func ( *Hint) ( string) {
	.text = []rune()
	.set = true
}

// SetTemporary sets a hint message that will be cleared at the next keypress
// or command being run, which generally coincides with the next redisplay.
func ( *Hint) ( string) {
	.text = []rune()
	.set = true
	.temp = true
}

// Persist adds a hint message to be persistently
// displayed until hint.ResetPersist() is called.
func ( *Hint) ( string) {
	.persistent = []rune()
}

// Text returns the current hint text.
func ( *Hint) () string {
	return string(.text)
}

// Len returns the length of the current hint.
// This is generally used by consumers to know if there already
// is an active hint, in which case they might want to append to
// it instead of overwriting it altogether (like in isearch mode).
func ( *Hint) () int {
	return len(.text)
}

// Reset removes the hint message.
func ( *Hint) () {
	.text = make([]rune, 0)
	.temp = false
	.set = false
}

// ResetPersist drops the persistent hint section.
func ( *Hint) () {
	.cleanup = len(.persistent) > 0
	.persistent = make([]rune, 0)
}

// DisplayHint prints the hint (persistent and/or temporary) sections.
func ( *Hint) {
	if .temp && .set {
		.set = false
	} else if .temp {
		.Reset()
	}

	if len(.text) == 0 && len(.persistent) == 0 {
		if .cleanup {
			fmt.Print(term.ClearLineAfter)
		}

		.cleanup = false

		return
	}

	 := .renderHint()

	if strutil.RealLength() == 0 {
		return
	}

	 += term.ClearLineAfter + color.Reset

	if len() > 0 {
		fmt.Print()
	}
}

func ( *Hint) () ( string) {
	if len(.persistent) > 0 {
		 += string(.persistent) + term.NewlineReturn
	}

	if len(.text) > 0 {
		 += string(.text) + term.NewlineReturn
	}

	if strutil.RealLength() == 0 {
		return
	}

	// Ensure cross-platform, real display newline.
	 = strings.ReplaceAll(, term.NewlineReturn, term.ClearLineAfter+term.NewlineReturn)

	return 
}

// CoordinatesHint returns the number of terminal rows used by the hint.
func ( *Hint) int {
	 := .renderHint()

	// Nothing to do if no real text
	 = strings.TrimSuffix(, term.ClearLineAfter+term.NewlineReturn)

	if strutil.RealLength() == 0 {
		return 0
	}

	// Otherwise compute the real length/span.
	 := 0
	 := strings.Split(, term.ClearLineAfter)

	for ,  := range  {
		,  := strutil.LineSpan([]rune(), , 0)
		if  != 0 {
			++
		}

		 += 
	}

	return 
}