package rand

import (
	
	
)

// Int returns a non-negative pseudo-random int.
func () int { return pseudo.Int() }

// Intn returns, as an int, a non-negative pseudo-random number in [0,n).
// It panics if n <= 0.
func ( int) int { return pseudo.Intn() }

// Int63n returns, as an int64, a non-negative pseudo-random number in [0,n).
// It panics if n <= 0.
func ( int64) int64 { return pseudo.Int63n() }

// Perm returns, as a slice of n ints, a pseudo-random permutation of the integers [0,n).
func ( int) []int { return pseudo.Perm() }

// Seed uses the provided seed value to initialize the default Source to a
// deterministic state. If Seed is not called, the generator behaves as if
// seeded by Seed(1).
func ( int64) { pseudo.Seed() }

var pseudo = rand.New(&source{src: rand.NewSource(1)})

type source struct {
	src rand.Source
	mu  sync.Mutex
}

func ( *source) () int64 {
	.mu.Lock()
	 := .src.Int63()
	.mu.Unlock()
	return 
}

func ( *source) ( int64) {
	.mu.Lock()
	.src.Seed()
	.mu.Unlock()
}

// Shuffle pseudo-randomizes the order of elements.
// n is the number of elements.
// swap swaps the elements with indexes i and j.
func ( int,  func(,  int)) { pseudo.Shuffle(, ) }