package protocol

import (
	
	
	
	
)

var ErrInvalidConnectionIDLen = errors.New("invalid Connection ID length")

// An ArbitraryLenConnectionID is a QUIC Connection ID able to represent Connection IDs according to RFC 8999.
// Future QUIC versions might allow connection ID lengths up to 255 bytes, while QUIC v1
// restricts the length to 20 bytes.
type ArbitraryLenConnectionID []byte

func ( ArbitraryLenConnectionID) () int {
	return len()
}

func ( ArbitraryLenConnectionID) () []byte {
	return 
}

func ( ArbitraryLenConnectionID) () string {
	if .Len() == 0 {
		return "(empty)"
	}
	return fmt.Sprintf("%x", .Bytes())
}

const maxConnectionIDLen = 20

// A ConnectionID in QUIC
type ConnectionID struct {
	b [20]byte
	l uint8
}

// GenerateConnectionID generates a connection ID using cryptographic random
func ( int) (ConnectionID, error) {
	var  ConnectionID
	.l = uint8()
	,  := rand.Read(.b[:])
	return , 
}

// ParseConnectionID interprets b as a Connection ID.
// It panics if b is longer than 20 bytes.
func ( []byte) ConnectionID {
	if len() > maxConnectionIDLen {
		panic("invalid conn id length")
	}
	var  ConnectionID
	.l = uint8(len())
	copy(.b[:.l], )
	return 
}

// GenerateConnectionIDForInitial generates a connection ID for the Initial packet.
// It uses a length randomly chosen between 8 and 20 bytes.
func () (ConnectionID, error) {
	 := make([]byte, 1)
	if ,  := rand.Read();  != nil {
		return ConnectionID{}, 
	}
	 := MinConnectionIDLenInitial + int([0])%(maxConnectionIDLen-MinConnectionIDLenInitial+1)
	return GenerateConnectionID()
}

// ReadConnectionID reads a connection ID of length len from the given io.Reader.
// It returns io.EOF if there are not enough bytes to read.
func ( io.Reader,  int) (ConnectionID, error) {
	var  ConnectionID
	if  == 0 {
		return , nil
	}
	if  > maxConnectionIDLen {
		return , ErrInvalidConnectionIDLen
	}
	.l = uint8()
	,  := io.ReadFull(, .b[:])
	if  == io.ErrUnexpectedEOF {
		return , io.EOF
	}
	return , 
}

// Len returns the length of the connection ID in bytes
func ( ConnectionID) () int {
	return int(.l)
}

// Bytes returns the byte representation
func ( ConnectionID) () []byte {
	return .b[:.l]
}

func ( ConnectionID) () string {
	if .Len() == 0 {
		return "(empty)"
	}
	return fmt.Sprintf("%x", .Bytes())
}

type DefaultConnectionIDGenerator struct {
	ConnLen int
}

func ( *DefaultConnectionIDGenerator) () (ConnectionID, error) {
	return GenerateConnectionID(.ConnLen)
}

func ( *DefaultConnectionIDGenerator) () int {
	return .ConnLen
}