package nodeshape
import (
"github.com/pancsta/d2/lib/geo"
"github.com/pancsta/d2/lib/label"
"github.com/pancsta/d2/lib/shape"
)
type shapeDiamond struct {
shape .Shape
}
func (s shapeDiamond ) LabelPositionPreferences (preferenceSet LabelTier ) map [label .Position ]struct {} {
switch preferenceSet {
case Good :
return map [label .Position ]struct {}{
label .InsideMiddleCenter : {},
}
case OK :
return map [label .Position ]struct {}{
label .OutsideTopCenter : {},
label .OutsideBottomCenter : {},
label .InsideMiddleLeft : {},
label .InsideMiddleRight : {},
label .OutsideLeftMiddle : {},
label .OutsideRightMiddle : {},
label .InsideBottomCenter : {},
label .InsideTopCenter : {},
}
case Unideal :
return map [label .Position ]struct {}{
label .InsideTopLeft : {},
label .InsideTopRight : {},
label .InsideBottomLeft : {},
label .InsideBottomRight : {},
}
case Bad :
return map [label .Position ]struct {}{
label .OutsideTopLeft : {},
label .OutsideTopRight : {},
label .OutsideLeftTop : {},
label .OutsideRightTop : {},
label .OutsideBottomLeft : {},
label .OutsideBottomRight : {},
label .OutsideLeftBottom : {},
label .OutsideRightBottom : {},
}
}
return map [label .Position ]struct {}{}
}
func (s shapeDiamond ) SnapPointPercentages () [][]*geo .RelativePoint {
return [][]*geo .RelativePoint {
{
geo .NewRelativePoint (0.5 , 0 ),
},
{
geo .NewRelativePoint (0 , 0.5 ),
},
{
geo .NewRelativePoint (0.5 , 1 ),
},
{
geo .NewRelativePoint (1 , 0.5 ),
},
}
}
func (s shapeDiamond ) PortIndices (orientation geo .Orientation ) []int {
switch orientation {
case geo .Top :
return []int {0 }
case geo .Left :
return []int {1 }
case geo .Bottom :
return []int {2 }
case geo .Right :
return []int {3 }
case geo .TopLeft :
return []int {0 , 1 }
case geo .TopRight :
return []int {0 , 3 }
case geo .BottomLeft :
return []int {2 , 1 }
case geo .BottomRight :
return []int {2 , 3 }
default :
return []int {}
}
}
func (s shapeDiamond ) MirroredPortIndices () map [int ]int {
return map [int ]int {
0 : 2 ,
2 : 0 ,
1 : 3 ,
3 : 1 ,
}
}
func (s shapeDiamond ) CenterPortIndices () []int {
return []int {0 , 1 , 2 , 3 }
}
func (s shapeDiamond ) CenterPortIndex (o geo .Orientation ) int {
centerPorts := s .CenterPortIndices ()
var centerPortsIndex int
switch o {
case geo .Top :
centerPortsIndex = 0
case geo .Left :
centerPortsIndex = 1
case geo .Bottom :
centerPortsIndex = 2
case geo .Right :
centerPortsIndex = 3
default :
return -1
}
return centerPorts [centerPortsIndex ]
}
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