package libp2pwebrtc

import (
	
	

	
	
)

func ( *stream) ( []byte) (int, error) {
	.readerMx.Lock()
	defer .readerMx.Unlock()

	.mx.Lock()
	defer .mx.Unlock()

	if .closeForShutdownErr != nil {
		return 0, .closeForShutdownErr
	}
	switch .receiveState {
	case receiveStateDataRead:
		return 0, io.EOF
	case receiveStateReset:
		return 0, .readError
	}

	if len() == 0 {
		return 0, nil
	}

	var  int
	for {
		if .nextMessage == nil {
			// load the next message
			.mx.Unlock()
			var  pb.Message
			 := .reader.ReadMsg(&)
			.mx.Lock()
			if  != nil {
				// connection was closed
				if .closeForShutdownErr != nil {
					return 0, .closeForShutdownErr
				}
				if  == io.EOF {
					// if the channel was properly closed, return EOF
					if .receiveState == receiveStateDataRead {
						return 0, io.EOF
					}
					// This case occurs when remote closes the datachannel without writing a FIN
					// message. Some implementations discard the buffered data on closing the
					// datachannel. For these implementations a stream reset will be observed as an
					// abrupt closing of the datachannel.
					.receiveState = receiveStateReset
					.readError = &network.StreamError{Remote: true}
					return 0, .readError
				}
				if .receiveState == receiveStateReset {
					return 0, .readError
				}
				if .receiveState == receiveStateDataRead {
					return 0, io.EOF
				}
				return 0, 
			}
			.nextMessage = &
		}

		if len(.nextMessage.Message) > 0 {
			 := copy(, .nextMessage.Message)
			 += 
			.nextMessage.Message = .nextMessage.Message[:]
			return , nil
		}

		// process flags on the message after reading all the data
		.processIncomingFlag(.nextMessage)
		.nextMessage = nil
		if .closeForShutdownErr != nil {
			return , .closeForShutdownErr
		}
		switch .receiveState {
		case receiveStateDataRead:
			return , io.EOF
		case receiveStateReset:
			return , .readError
		}
	}
}

func ( *stream) ( time.Time) error {
	.mx.Lock()
	defer .mx.Unlock()
	if .receiveState == receiveStateReceiving {
		.setDataChannelReadDeadline()
	}
	return nil
}

func ( *stream) ( time.Time) error {
	return .dataChannel.SetReadDeadline()
}

func ( *stream) () error {
	return .closeRead(0, false)
}

func ( *stream) ( network.StreamErrorCode,  bool) error {
	.mx.Lock()
	defer .mx.Unlock()
	var  error
	if .receiveState == receiveStateReceiving && .closeForShutdownErr == nil {
		 := uint32()
		 = .writer.WriteMsg(&pb.Message{Flag: pb.Message_STOP_SENDING.Enum(), ErrorCode: &})
		.receiveState = receiveStateReset
		.readError = &network.StreamError{Remote: , ErrorCode: }
	}
	.spawnControlMessageReader()
	return 
}