package swarm

import (
	
	

	
	
	
)

// connectednessEventEmitter emits PeerConnectednessChanged events.
// We ensure that for any peer we connected to we always sent atleast 1 NotConnected Event after
// the peer disconnects. This is because peers can observe a connection before they are notified
// of the connection by a peer connectedness changed event.
type connectednessEventEmitter struct {
	mx sync.RWMutex
	// newConns is the channel that holds the peerIDs we recently connected to
	newConns      chan peer.ID
	removeConnsMx sync.Mutex
	// removeConns is a slice of peerIDs we have recently closed connections to
	removeConns []peer.ID
	// lastEvent is the last connectedness event sent for a particular peer.
	lastEvent map[peer.ID]network.Connectedness
	// connectedness is the function that gives the peers current connectedness state
	connectedness func(peer.ID) network.Connectedness
	// emitter is the PeerConnectednessChanged event emitter
	emitter         event.Emitter
	wg              sync.WaitGroup
	removeConnNotif chan struct{}
	ctx             context.Context
	cancel          context.CancelFunc
}

func newConnectednessEventEmitter( func(peer.ID) network.Connectedness,  event.Emitter) *connectednessEventEmitter {
	,  := context.WithCancel(context.Background())
	 := &connectednessEventEmitter{
		newConns:        make(chan peer.ID, 32),
		lastEvent:       make(map[peer.ID]network.Connectedness),
		removeConnNotif: make(chan struct{}, 1),
		connectedness:   ,
		emitter:         ,
		ctx:             ,
		cancel:          ,
	}
	.wg.Add(1)
	go .runEmitter()
	return 
}

func ( *connectednessEventEmitter) ( peer.ID) {
	.mx.RLock()
	defer .mx.RUnlock()
	if .ctx.Err() != nil {
		return
	}

	.newConns <- 
}

func ( *connectednessEventEmitter) ( peer.ID) {
	.mx.RLock()
	defer .mx.RUnlock()
	if .ctx.Err() != nil {
		return
	}

	.removeConnsMx.Lock()
	// This queue is roughly bounded by the total number of added connections we
	// have. If consumers of connectedness events are slow, we apply
	// backpressure to AddConn operations.
	//
	// We purposefully don't block/backpressure here to avoid deadlocks, since it's
	// reasonable for a consumer of the event to want to remove a connection.
	.removeConns = append(.removeConns, )

	.removeConnsMx.Unlock()

	select {
	case .removeConnNotif <- struct{}{}:
	default:
	}
}

func ( *connectednessEventEmitter) () {
	.cancel()
	.wg.Wait()
}

func ( *connectednessEventEmitter) () {
	defer .wg.Done()
	for {
		select {
		case  := <-.newConns:
			.notifyPeer(, true)
		case <-.removeConnNotif:
			.sendConnRemovedNotifications()
		case <-.ctx.Done():
			.mx.Lock() // Wait for all pending AddConn & RemoveConn operations to complete
			defer .mx.Unlock()
			for {
				select {
				case  := <-.newConns:
					.notifyPeer(, true)
				case <-.removeConnNotif:
					.sendConnRemovedNotifications()
				default:
					return
				}
			}
		}
	}
}

// notifyPeer sends the peer connectedness event using the emitter.
// Use forceNotConnectedEvent = true to send a NotConnected event even if
// no Connected event was sent for this peer.
// In case a peer is disconnected before we sent the Connected event, we still
// send the Disconnected event because a connection to the peer can be observed
// in such cases.
func ( *connectednessEventEmitter) ( peer.ID,  bool) {
	 := .lastEvent[]
	.lastEvent[] = .connectedness()
	if .lastEvent[] == network.NotConnected {
		delete(.lastEvent, )
	}
	if ( && .lastEvent[] == network.NotConnected) || .lastEvent[] !=  {
		.emitter.Emit(event.EvtPeerConnectednessChanged{
			Peer:          ,
			Connectedness: .lastEvent[],
		})
	}
}

func ( *connectednessEventEmitter) () {
	.removeConnsMx.Lock()
	 := .removeConns
	.removeConns = nil
	.removeConnsMx.Unlock()
	for ,  := range  {
		.notifyPeer(, false)
	}
}