// Copyright 2019+ Klaus Post. All rights reserved.
// License information can be found in the LICENSE file.
// Based on work by Yann Collet, released under BSD License.

package zstd

import (
	
	
	
	

	
)

// bitReader reads a bitstream in reverse.
// The last set bit indicates the start of the stream and is used
// for aligning the input.
type bitReader struct {
	in       []byte
	value    uint64 // Maybe use [16]byte, but shifting is awkward.
	cursor   int    // offset where next read should end
	bitsRead uint8
}

// init initializes and resets the bit reader.
func ( *bitReader) ( []byte) error {
	if len() < 1 {
		return errors.New("corrupt stream: too short")
	}
	.in = 
	// The highest bit of the last byte indicates where to start
	 := [len()-1]
	if  == 0 {
		return errors.New("corrupt stream, did not find end of stream")
	}
	.cursor = len()
	.bitsRead = 64
	.value = 0
	if len() >= 8 {
		.fillFastStart()
	} else {
		.fill()
		.fill()
	}
	.bitsRead += 8 - uint8(highBits(uint32()))
	return nil
}

// getBits will return n bits. n can be 0.
func ( *bitReader) ( uint8) int {
	if  == 0 /*|| b.bitsRead >= 64 */ {
		return 0
	}
	return int(.get32BitsFast())
}

// get32BitsFast requires that at least one bit is requested every time.
// There are no checks if the buffer is filled.
func ( *bitReader) ( uint8) uint32 {
	const  = 64 - 1
	 := uint32((.value << (.bitsRead & )) >> (( + 1 - ) & ))
	.bitsRead += 
	return 
}

// fillFast() will make sure at least 32 bits are available.
// There must be at least 4 bytes available.
func ( *bitReader) () {
	if .bitsRead < 32 {
		return
	}
	.cursor -= 4
	.value = (.value << 32) | uint64(le.Load32(.in, .cursor))
	.bitsRead -= 32
}

// fillFastStart() assumes the bitreader is empty and there is at least 8 bytes to read.
func ( *bitReader) () {
	.cursor -= 8
	.value = le.Load64(.in, .cursor)
	.bitsRead = 0
}

// fill() will make sure at least 32 bits are available.
func ( *bitReader) () {
	if .bitsRead < 32 {
		return
	}
	if .cursor >= 4 {
		.cursor -= 4
		.value = (.value << 32) | uint64(le.Load32(.in, .cursor))
		.bitsRead -= 32
		return
	}

	.bitsRead -= uint8(8 * .cursor)
	for .cursor > 0 {
		.cursor -= 1
		.value = (.value << 8) | uint64(.in[.cursor])
	}
}

// finished returns true if all bits have been read from the bit stream.
func ( *bitReader) () bool {
	return .cursor == 0 && .bitsRead >= 64
}

// overread returns true if more bits have been requested than is on the stream.
func ( *bitReader) () bool {
	return .bitsRead > 64
}

// remain returns the number of bits remaining.
func ( *bitReader) () uint {
	return 8*uint(.cursor) + 64 - uint(.bitsRead)
}

// close the bitstream and returns an error if out-of-buffer reads occurred.
func ( *bitReader) () error {
	// Release reference.
	.in = nil
	.cursor = 0
	if !.finished() {
		return fmt.Errorf("%d extra bits on block, should be 0", .remain())
	}
	if .bitsRead > 64 {
		return io.ErrUnexpectedEOF
	}
	return nil
}

func highBits( uint32) ( uint32) {
	return uint32(bits.Len32() - 1)
}