package strutil

import (
	
)

// Buffer wrap and extends the bytes.Buffer
type Buffer = byteutil.Buffer

// NewBuffer instance, can set init size
func ( ...int) *Buffer {
	if len() > 0 && [0] > 0 {
		 := &Buffer{}
		.Grow([0])
		return 
	}
	return &Buffer{}
}

// ByteChanPool struct
//
// Usage:
//
//	bp := strutil.NewByteChanPool(500, 1024, 1024)
//	buf:=bp.Get()
//	defer bp.Put(buf)
//	// use buf do something ...
type ByteChanPool = byteutil.ChanPool

// NewByteChanPool instance
func (, ,  int) *ByteChanPool {
	return byteutil.NewChanPool(, , )
}