package gojayimport// EncodeSQLNullString encodes a string tofunc ( *Encoder) ( *sql.NullString) error {if .isPooled == 1 {panic(InvalidUsagePooledEncoderError("Invalid usage of pooled encoder")) } _, _ = .encodeString(.String) , := .Write()if != nil { .err = return }returnnil}// AddSQLNullString adds a string to be encoded, must be used inside a slice or array encoding (does not encode a key)func ( *Encoder) ( *sql.NullString) { .String(.String)}// AddSQLNullStringOmitEmpty adds a string to be encoded or skips it if it is zero value.// Must be used inside a slice or array encoding (does not encode a key)func ( *Encoder) ( *sql.NullString) {if != nil && .Valid && .String != "" { .StringOmitEmpty(.String) }}// AddSQLNullStringNullEmpty adds a string to be encoded or skips it if it is zero value.// Must be used inside a slice or array encoding (does not encode a key)func ( *Encoder) ( *sql.NullString) {if != nil && .Valid { .StringNullEmpty(.String) }}// AddSQLNullStringKey adds a string to be encoded, must be used inside an object as it will encode a keyfunc ( *Encoder) ( string, *sql.NullString) { .StringKey(, .String)}// AddSQLNullStringKeyOmitEmpty adds a string to be encoded or skips it if it is zero value.// Must be used inside an object as it will encode a keyfunc ( *Encoder) ( string, *sql.NullString) {if != nil && .Valid && .String != "" { .StringKeyOmitEmpty(, .String) }}// SQLNullString adds a string to be encoded, must be used inside an object as it will encode a keyfunc ( *Encoder) ( *sql.NullString) { .String(.String)}// SQLNullStringOmitEmpty adds a string to be encoded, must be used inside an object as it will encode a keyfunc ( *Encoder) ( *sql.NullString) {if != nil && .Valid && .String != "" { .String(.String) }}// SQLNullStringNullEmpty adds a string to be encoded, must be used inside an object as it will encode a keyfunc ( *Encoder) ( *sql.NullString) {if != nil && .Valid { .StringNullEmpty(.String) }}// SQLNullStringKey adds a string to be encoded, must be used inside an object as it will encode a keyfunc ( *Encoder) ( string, *sql.NullString) { .StringKey(, .String)}// SQLNullStringKeyOmitEmpty adds a string to be encoded or skips it if it is zero value.// Must be used inside an object as it will encode a keyfunc ( *Encoder) ( string, *sql.NullString) {if != nil && .Valid && .String != "" { .StringKeyOmitEmpty(, .String) }}// SQLNullStringKeyNullEmpty adds a string to be encoded or skips it if it is zero value.// Must be used inside an object as it will encode a keyfunc ( *Encoder) ( string, *sql.NullString) {if != nil && .Valid { .StringKeyNullEmpty(, .String) }}// NullInt64// EncodeSQLNullInt64 encodes a string tofunc ( *Encoder) ( *sql.NullInt64) error {if .isPooled == 1 {panic(InvalidUsagePooledEncoderError("Invalid usage of pooled encoder")) } _, _ = .encodeInt64(.Int64) , := .Write()if != nil { .err = return }returnnil}// AddSQLNullInt64 adds a string to be encoded, must be used inside a slice or array encoding (does not encode a key)func ( *Encoder) ( *sql.NullInt64) { .Int64(.Int64)}// AddSQLNullInt64OmitEmpty adds a string to be encoded or skips it if it is zero value.// Must be used inside a slice or array encoding (does not encode a key)func ( *Encoder) ( *sql.NullInt64) {if != nil && .Valid && .Int64 != 0 { .Int64OmitEmpty(.Int64) }}// AddSQLNullInt64NullEmpty adds a string to be encoded or skips it if it is zero value.// Must be used inside a slice or array encoding (does not encode a key)func ( *Encoder) ( *sql.NullInt64) {if != nil && .Valid { .Int64NullEmpty(.Int64) }}// AddSQLNullInt64Key adds a string to be encoded, must be used inside an object as it will encode a keyfunc ( *Encoder) ( string, *sql.NullInt64) { .Int64Key(, .Int64)}// AddSQLNullInt64KeyOmitEmpty adds a string to be encoded or skips it if it is zero value.// Must be used inside an object as it will encode a keyfunc ( *Encoder) ( string, *sql.NullInt64) {if != nil && .Valid && .Int64 != 0 { .Int64KeyOmitEmpty(, .Int64) }}// AddSQLNullInt64KeyNullEmpty adds a string to be encoded or skips it if it is zero value.// Must be used inside an object as it will encode a keyfunc ( *Encoder) ( string, *sql.NullInt64) {if != nil && .Valid { .Int64KeyNullEmpty(, .Int64) }}// SQLNullInt64 adds a string to be encoded, must be used inside an object as it will encode a keyfunc ( *Encoder) ( *sql.NullInt64) { .Int64(.Int64)}// SQLNullInt64OmitEmpty adds a string to be encoded, must be used inside an object as it will encode a keyfunc ( *Encoder) ( *sql.NullInt64) {if != nil && .Valid && .Int64 != 0 { .Int64(.Int64) }}// SQLNullInt64NullEmpty adds a string to be encoded, must be used inside an object as it will encode a keyfunc ( *Encoder) ( *sql.NullInt64) {if != nil && .Valid { .Int64NullEmpty(.Int64) }}// SQLNullInt64Key adds a string to be encoded, must be used inside an object as it will encode a keyfunc ( *Encoder) ( string, *sql.NullInt64) { .Int64Key(, .Int64)}// SQLNullInt64KeyOmitEmpty adds a string to be encoded or skips it if it is zero value.// Must be used inside an object as it will encode a keyfunc ( *Encoder) ( string, *sql.NullInt64) {if != nil && .Valid && .Int64 != 0 { .Int64KeyOmitEmpty(, .Int64) }}// SQLNullInt64KeyNullEmpty adds a string to be encoded or skips it if it is zero value.// Must be used inside an object as it will encode a keyfunc ( *Encoder) ( string, *sql.NullInt64) {if != nil && .Valid { .Int64KeyNullEmpty(, .Int64) }}// NullFloat64// EncodeSQLNullFloat64 encodes a string tofunc ( *Encoder) ( *sql.NullFloat64) error {if .isPooled == 1 {panic(InvalidUsagePooledEncoderError("Invalid usage of pooled encoder")) } _, _ = .encodeFloat(.Float64) , := .Write()if != nil { .err = return }returnnil}// AddSQLNullFloat64 adds a string to be encoded, must be used inside a slice or array encoding (does not encode a key)func ( *Encoder) ( *sql.NullFloat64) { .Float64(.Float64)}// AddSQLNullFloat64OmitEmpty adds a string to be encoded or skips it if it is zero value.// Must be used inside a slice or array encoding (does not encode a key)func ( *Encoder) ( *sql.NullFloat64) {if != nil && .Valid && .Float64 != 0 { .Float64OmitEmpty(.Float64) }}// AddSQLNullFloat64NullEmpty adds a string to be encoded or skips it if it is zero value.// Must be used inside a slice or array encoding (does not encode a key)func ( *Encoder) ( *sql.NullFloat64) {if != nil && .Valid { .Float64NullEmpty(.Float64) }}// AddSQLNullFloat64Key adds a string to be encoded, must be used inside an object as it will encode a keyfunc ( *Encoder) ( string, *sql.NullFloat64) { .Float64Key(, .Float64)}// AddSQLNullFloat64KeyOmitEmpty adds a string to be encoded or skips it if it is zero value.// Must be used inside an object as it will encode a keyfunc ( *Encoder) ( string, *sql.NullFloat64) {if != nil && .Valid && .Float64 != 0 { .Float64KeyOmitEmpty(, .Float64) }}// AddSQLNullFloat64KeyNullEmpty adds a string to be encoded or skips it if it is zero value.// Must be used inside an object as it will encode a keyfunc ( *Encoder) ( string, *sql.NullFloat64) {if != nil && .Valid { .Float64KeyNullEmpty(, .Float64) }}// SQLNullFloat64 adds a string to be encoded, must be used inside an object as it will encode a keyfunc ( *Encoder) ( *sql.NullFloat64) { .Float64(.Float64)}// SQLNullFloat64OmitEmpty adds a string to be encoded, must be used inside an object as it will encode a keyfunc ( *Encoder) ( *sql.NullFloat64) {if != nil && .Valid && .Float64 != 0 { .Float64(.Float64) }}// SQLNullFloat64NullEmpty adds a string to be encoded, must be used inside an object as it will encode a keyfunc ( *Encoder) ( *sql.NullFloat64) {if != nil && .Valid { .Float64NullEmpty(.Float64) }}// SQLNullFloat64Key adds a string to be encoded, must be used inside an object as it will encode a keyfunc ( *Encoder) ( string, *sql.NullFloat64) { .Float64Key(, .Float64)}// SQLNullFloat64KeyOmitEmpty adds a string to be encoded or skips it if it is zero value.// Must be used inside an object as it will encode a keyfunc ( *Encoder) ( string, *sql.NullFloat64) {if != nil && .Valid && .Float64 != 0 { .Float64KeyOmitEmpty(, .Float64) }}// SQLNullFloat64KeyNullEmpty adds a string to be encoded or skips it if it is zero value.// Must be used inside an object as it will encode a keyfunc ( *Encoder) ( string, *sql.NullFloat64) {if != nil && .Valid { .Float64KeyNullEmpty(, .Float64) }}// NullBool// EncodeSQLNullBool encodes a string tofunc ( *Encoder) ( *sql.NullBool) error {if .isPooled == 1 {panic(InvalidUsagePooledEncoderError("Invalid usage of pooled encoder")) } _, _ = .encodeBool(.Bool) , := .Write()if != nil { .err = return }returnnil}// AddSQLNullBool adds a string to be encoded, must be used inside a slice or array encoding (does not encode a key)func ( *Encoder) ( *sql.NullBool) { .Bool(.Bool)}// AddSQLNullBoolOmitEmpty adds a string to be encoded or skips it if it is zero value.// Must be used inside a slice or array encoding (does not encode a key)func ( *Encoder) ( *sql.NullBool) {if != nil && .Valid && .Bool != false { .BoolOmitEmpty(.Bool) }}// AddSQLNullBoolKey adds a string to be encoded, must be used inside an object as it will encode a keyfunc ( *Encoder) ( string, *sql.NullBool) { .BoolKey(, .Bool)}// AddSQLNullBoolKeyOmitEmpty adds a string to be encoded or skips it if it is zero value.// Must be used inside an object as it will encode a keyfunc ( *Encoder) ( string, *sql.NullBool) {if != nil && .Valid && .Bool != false { .BoolKeyOmitEmpty(, .Bool) }}// AddSQLNullBoolKeyNullEmpty adds a string to be encoded or skips it if it is zero value.// Must be used inside an object as it will encode a keyfunc ( *Encoder) ( string, *sql.NullBool) {if != nil && .Valid { .BoolKeyNullEmpty(, .Bool) }}// SQLNullBool adds a string to be encoded, must be used inside an object as it will encode a keyfunc ( *Encoder) ( *sql.NullBool) { .Bool(.Bool)}// SQLNullBoolOmitEmpty adds a string to be encoded, must be used inside an object as it will encode a keyfunc ( *Encoder) ( *sql.NullBool) {if != nil && .Valid && .Bool != false { .Bool(.Bool) }}// SQLNullBoolNullEmpty adds a string to be encoded, must be used inside an object as it will encode a keyfunc ( *Encoder) ( *sql.NullBool) {if != nil && .Valid { .BoolNullEmpty(.Bool) }}// SQLNullBoolKey adds a string to be encoded, must be used inside an object as it will encode a keyfunc ( *Encoder) ( string, *sql.NullBool) { .BoolKey(, .Bool)}// SQLNullBoolKeyOmitEmpty adds a string to be encoded or skips it if it is zero value.// Must be used inside an object as it will encode a keyfunc ( *Encoder) ( string, *sql.NullBool) {if != nil && .Valid && .Bool != false { .BoolKeyOmitEmpty(, .Bool) }}// SQLNullBoolKeyNullEmpty adds a string to be encoded or skips it if it is zero value.// Must be used inside an object as it will encode a keyfunc ( *Encoder) ( string, *sql.NullBool) {if != nil && .Valid { .BoolKeyNullEmpty(, .Bool) }}
The pages are generated with Goldsv0.8.2. (GOOS=linux GOARCH=amd64)
Golds is a Go 101 project developed by Tapir Liu.
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