package dagro

import 

// orderEntry is the Go representation of the small JavaScript records passed
// between Dagre's barycenter, conflict-resolution, and sorting phases.
// HasBarycenter preserves the difference between an absent barycenter and 0.
type orderEntry struct {
	V             string
	VS            []string
	I             int
	Barycenter    float64
	Weight        float64
	HasBarycenter bool
}

type orderResult struct {
	VS            []string
	Barycenter    float64
	Weight        float64
	HasBarycenter bool
	UsedBias      bool
}

// order applies Dagre's four-way sweeping heuristic and writes the best
// order found back to the node labels.
func order( *Graph) {
	// The topology does not change during ordering. Capture JavaScript node
	// enumeration once, then use it for rank bucketing and layer snapshots.
	 := .Nodes()
	 := orderMaxRankNodes(, )
	 := make([]int, 0, )
	for  := 1;  <= ; ++ {
		 = append(, )
	}
	 := make([]int, 0, )
	for  :=  - 1;  >= 0; -- {
		 = append(, )
	}

	 := buildLayerNodeBuckets(, , )
	 := buildLayerGraphsFromBuckets(, , "inEdges", )
	 := buildLayerGraphsFromBuckets(, , "outEdges", )

	 := initOrderNodes(, )
	assignOrder(, )

	 := math.Inf(1)
	var  [][]string
	for ,  := 0, 0;  < 4; ,  = +1, +1 {
		if %2 != 0 {
			sweepLayerGraphs(, %4 >= 2)
		} else {
			sweepLayerGraphs(, %4 >= 2)
		}

		 = orderBuildLayerMatrixNodes(, , )
		 := crossCount(, )
		if  <  {
			 = 0
			 = cloneLayering()
			 = 
		} else if  ==  {
			// Modern Dagre intentionally keeps the last equally good
			// ordering found by the sweep heuristic.
			 = cloneLayering()
		}
	}

	assignOrder(, )
}

func buildLayerGraphs( *Graph,  []int,  string) []*Graph {
	 := -1
	for ,  := range  {
		if  >  {
			 = 
		}
	}
	 := .Nodes()
	 := buildLayerNodeBuckets(, , )
	return buildLayerGraphsFromBuckets(, , , )
}

func buildLayerGraphsFromBuckets( *Graph,  []int,  string,  [][]string) []*Graph {
	 := make([]*Graph, 0, len())
	for ,  := range  {
		var  []string
		if 0 <=  &&  < len() {
			 = []
		}
		 = append(, buildLayerGraphNodes(, , , ))
	}
	return 
}

// buildLayerNodeBuckets performs the same global JavaScript-order filtering as
// buildLayerGraph did rank by rank. Nodes are the outer loop, so every bucket
// retains the exact order of g.nodes(). Compound nodes are added to each rank
// in their inclusive minRank/maxRank interval.
func buildLayerNodeBuckets( *Graph,  []string,  int) [][]string {
	if  < 0 {
		return nil
	}
	 := make([][]string, +1)
	for ,  := range  {
		 := asAttrs(.Node())
		,  := 0, has(, "rank")
		if  {
			 = integer(, "rank")
			if 0 <=  &&  <=  {
				[] = append([], )
			}
		}
		if !has(, "minRank") || !has(, "maxRank") {
			continue
		}
		,  := integer(, "minRank"), integer(, "maxRank")
		if  < 0 {
			 = 0
		}
		if  >  {
			 = 
		}
		for  := ;  <= ; ++ {
			if  &&  ==  {
				continue
			}
			[] = append([], )
		}
	}
	return 
}

func sweepLayerGraphs( []*Graph,  bool) {
	 := true
	 := NewGraph()
	for ,  := range  {
		 := stringValue(asAttrs(.Graph()), "root")
		 := sortSubgraph(, , , )
		if  && .UsedBias {
			 = !
		}
		for ,  := range .VS {
			asAttrs(.Node())["order"] = float64()
		}
		addSubgraphConstraints(, , .VS)
	}
}

func assignOrder( *Graph,  [][]string) {
	for ,  := range  {
		for ,  := range  {
			asAttrs(.Node())["order"] = float64()
		}
	}
}

func orderMaxRank( *Graph) int {
	return orderMaxRankNodes(, .Nodes())
}

func orderMaxRankNodes( *Graph,  []string) int {
	 := -1
	for ,  := range  {
		 := asAttrs(.Node())
		if has(, "rank") {
			 := integer(, "rank")
			if  >  {
				 = 
			}
		}
	}
	return 
}

func orderBuildLayerMatrix( *Graph) [][]string {
	 := .Nodes()
	return orderBuildLayerMatrixNodes(, , orderMaxRankNodes(, ))
}

func orderBuildLayerMatrixNodes( *Graph,  []string,  int) [][]string {
	if  < 0 {
		return nil
	}
	 := make([][]string, +1)
	 := make([]int, +1)
	for ,  := range  {
		 := asAttrs(.Node())
		if !has(, "rank") || !has(, "order") {
			continue
		}
		 := integer(, "rank")
		 := integer(, "order")
		if  < 0 ||  >= len() ||  < 0 {
			continue
		}
		if  >= [] {
			[] =  + 1
		}
	}
	for ,  := range  {
		[] = make([]string, )
	}
	for ,  := range  {
		 := asAttrs(.Node())
		if !has(, "rank") || !has(, "order") {
			continue
		}
		 := integer(, "rank")
		 := integer(, "order")
		if  < 0 ||  >= len() ||  < 0 {
			continue
		}
		[][] = 
	}
	return 
}

func cloneLayering( [][]string) [][]string {
	 := make([][]string, len())
	for  := range  {
		[] = append([]string(nil), []...)
	}
	return 
}