package rpc2

import (
	
	
	
	
)

// A Codec implements reading and writing of RPC requests and responses.
// The client calls ReadHeader to read a message header.
// The implementation must populate either Request or Response argument.
// Depending on which argument is populated, ReadRequestBody or
// ReadResponseBody is called right after ReadHeader.
// ReadRequestBody and ReadResponseBody may be called with a nil
// argument to force the body to be read and then discarded.
type Codec interface {
	// ReadHeader must read a message and populate either the request
	// or the response by inspecting the incoming message.
	ReadHeader(*Request, *Response) error

	// ReadRequestBody into args argument of handler function.
	ReadRequestBody(interface{}) error

	// ReadResponseBody into reply argument of handler function.
	ReadResponseBody(interface{}) error

	// WriteRequest must be safe for concurrent use by multiple goroutines.
	WriteRequest(*Request, interface{}) error

	// WriteResponse must be safe for concurrent use by multiple goroutines.
	WriteResponse(*Response, interface{}) error

	// Close is called when client/server finished with the connection.
	Close() error
}

// Request is a header written before every RPC call.
type Request struct {
	Seq    uint64 // sequence number chosen by client
	Method string
}

// Response is a header written before every RPC return.
type Response struct {
	Seq   uint64 // echoes that of the request
	Error string // error, if any.
}

type gobCodec struct {
	rwc    io.ReadWriteCloser
	dec    *gob.Decoder
	enc    *gob.Encoder
	encBuf *bufio.Writer
	mutex  sync.Mutex
}

type message struct {
	Seq    uint64
	Method string
	Error  string
}

// NewGobCodec returns a new rpc2.Codec using gob encoding/decoding on conn.
func ( io.ReadWriteCloser) Codec {
	 := bufio.NewWriter()
	return &gobCodec{
		rwc:    ,
		dec:    gob.NewDecoder(),
		enc:    gob.NewEncoder(),
		encBuf: ,
	}
}

func ( *gobCodec) ( *Request,  *Response) error {
	var  message
	if  := .dec.Decode(&);  != nil {
		return 
	}

	if .Method != "" {
		.Seq = .Seq
		.Method = .Method
	} else {
		.Seq = .Seq
		.Error = .Error
	}
	return nil
}

func ( *gobCodec) ( interface{}) error {
	return .dec.Decode()
}

func ( *gobCodec) ( interface{}) error {
	return .dec.Decode()
}

func ( *gobCodec) ( *Request,  interface{}) ( error) {
	.mutex.Lock()
	defer .mutex.Unlock()
	if  = .enc.Encode();  != nil {
		return
	}
	if  = .enc.Encode();  != nil {
		return
	}
	return .encBuf.Flush()
}

func ( *gobCodec) ( *Response,  interface{}) ( error) {
	.mutex.Lock()
	defer .mutex.Unlock()
	if  = .enc.Encode();  != nil {
		return
	}
	if  = .enc.Encode();  != nil {
		return
	}
	return .encBuf.Flush()
}

func ( *gobCodec) () error {
	return .rwc.Close()
}