package noise

Import Path
	github.com/flynn/noise (on go.dev)

Dependency Relation
	imports 16 packages, and imported by one package

Involved Source Files cipher_suite.go hkdf.go patterns.go Package noise implements the Noise Protocol Framework. Noise is a low-level framework for building crypto protocols. Noise protocols support mutual and optional authentication, identity hiding, forward secrecy, zero round-trip encryption, and other advanced features. For more details, visit https://noiseprotocol.org.
Package-Level Type Names (total 11)
/* sort by: | */
A Cipher is a AEAD cipher that has been initialized with a key. Decrypt authenticates the ciphertext and optional authenticated data and then decrypts the provided ciphertext using the provided nonce and appends it to out. Encrypt encrypts the provided plaintext with a nonce and then appends the ciphertext to out along with an authentication tag over the ciphertext and optional authenticated data. func CipherFunc.Cipher(k [32]byte) Cipher func (*CipherState).Cipher() Cipher func CipherSuite.Cipher(k [32]byte) Cipher
A CipherFunc implements an AEAD symmetric cipher. Cipher initializes the algorithm with the provided key and returns a Cipher. CipherName is the name of the cipher. CipherSuite (interface) func NewCipherSuite(dh DHFunc, c CipherFunc, h HashFunc) CipherSuite var CipherAESGCM var CipherChaChaPoly
A CipherState provides symmetric encryption and decryption after a successful handshake. Cipher returns the low-level symmetric encryption primitive. It should only be used if nonces need to be managed manually, for example with a network protocol that can deliver out-of-order messages. This is dangerous, users must ensure that they are incrementing a nonce after every encrypt operation. After calling this method, it is an error to call Encrypt/Decrypt on the CipherState. Decrypt checks the authenticity of the ciphertext and authenticated data and then decrypts and appends the plaintext to out. This method automatically increments the nonce after every call, messages must be provided in the same order that they were encrypted with no missing messages. ErrMaxNonce is returned after the maximum nonce of 2^64-2 is reached. Encrypt encrypts the plaintext and then appends the ciphertext and an authentication tag across the ciphertext and optional authenticated data to out. This method automatically increments the nonce after every call, so messages must be decrypted in the same order. ErrMaxNonce is returned after the maximum nonce of 2^64-2 is reached. Nonce returns the current value of n. This can be used to determine if a new handshake should be performed due to approaching MaxNonce. (*CipherState) Rekey() SetNonce sets the current value of n. UnsafeKey returns the current value of k. This exports the current key for the CipherState. Intended to be used alongside UnsafeNewCipherState to resume a CipherState at a later point. func UnsafeNewCipherState(cs CipherSuite, k [32]byte, n uint64) *CipherState func (*HandshakeState).ReadMessage(out, message []byte) ([]byte, *CipherState, *CipherState, error) func (*HandshakeState).ReadMessage(out, message []byte) ([]byte, *CipherState, *CipherState, error) func (*HandshakeState).WriteMessage(out, payload []byte) ([]byte, *CipherState, *CipherState, error) func (*HandshakeState).WriteMessage(out, payload []byte) ([]byte, *CipherState, *CipherState, error)
A CipherSuite is a set of cryptographic primitives used in a Noise protocol. It should be constructed with NewCipherSuite. Cipher initializes the algorithm with the provided key and returns a Cipher. CipherName is the name of the cipher. DH performs a Diffie-Hellman calculation between the provided private and public keys and returns the result. DHLen is the number of bytes returned by DH. DHName is the name of the DH function. GenerateKeypair generates a new keypair using random as a source of entropy. Hash returns a hash state. HashName is the name of the hash function. ( CipherSuite) Name() []byte CipherSuite : CipherFunc CipherSuite : DHFunc CipherSuite : HashFunc func NewCipherSuite(dh DHFunc, c CipherFunc, h HashFunc) CipherSuite func UnsafeNewCipherState(cs CipherSuite, k [32]byte, n uint64) *CipherState
A Config provides the details necessary to process a Noise handshake. It is never modified by this package, and can be reused. CipherSuite is the set of cryptographic primitives that will be used. EphemeralKeypair is this peer's ephemeral keypair that was provided as a pre-message in the handshake. Initiator must be true if the first message in the handshake will be sent by this peer. Pattern is the pattern for the handshake. PeerEphemeral is the ephemeral public key of the remote peer that was provided as a pre-message in the handshake. PeerStatic is the static public key of the remote peer that was provided as a pre-message in the handshake. PresharedKey is the optional preshared key for the handshake. PresharedKeyPlacement specifies the placement position of the PSK token when PresharedKey is specified Prologue is an optional message that has already be communicated and must be identical on both sides for the handshake to succeed. Random is the source for cryptographically appropriate random bytes. If zero, it is automatically configured. StaticKeypair is this peer's static keypair, required if part of the handshake. func NewHandshakeState(c Config) (*HandshakeState, error)
A DHFunc implements Diffie-Hellman key agreement. DH performs a Diffie-Hellman calculation between the provided private and public keys and returns the result. DHLen is the number of bytes returned by DH. DHName is the name of the DH function. GenerateKeypair generates a new keypair using random as a source of entropy. CipherSuite (interface) func NewCipherSuite(dh DHFunc, c CipherFunc, h HashFunc) CipherSuite var DH25519
A DHKey is a keypair used for Diffie-Hellman key agreement. Private []byte Public []byte func CipherSuite.GenerateKeypair(random io.Reader) (DHKey, error) func DHFunc.GenerateKeypair(random io.Reader) (DHKey, error) func (*HandshakeState).LocalEphemeral() DHKey
A HandshakePattern is a list of messages and operations that are used to perform a specific Noise handshake. InitiatorPreMessages []MessagePattern Messages [][]MessagePattern Name string ResponderPreMessages []MessagePattern var HandshakeIK var HandshakeIN var HandshakeIX var HandshakeK var HandshakeKK var HandshakeKN var HandshakeKX var HandshakeN var HandshakeNK var HandshakeNN var HandshakeNX var HandshakeX var HandshakeXK var HandshakeXN var HandshakeXX var HandshakeXXfallback
A HandshakeState tracks the state of a Noise handshake. It may be discarded after the handshake is complete. ChannelBinding provides a value that uniquely identifies the session and can be used as a channel binding. It is an error to call this method before the handshake is complete. LocalEphemeral returns the local ephemeral key pair generated during a handshake. MessageIndex returns the current handshake message id PeerEphemeral returns the ephemeral key provided by the remote peer during a handshake. It is an error to call this method if a handshake message containing a static key has not been read. PeerStatic returns the static key provided by the remote peer during a handshake. It is an error to call this method if a handshake message containing a static key has not been read. ReadMessage processes a received handshake message and appends the payload, if any to out. If the handshake is completed by the call, two CipherStates will be returned, one is used for encryption of messages to the remote peer, the other is used for decryption of messages from the remote peer. It is an error to call this method out of sync with the handshake pattern. (*HandshakeState) SetPresharedKey(psk []byte) error WriteMessage appends a handshake message to out. The message will include the optional payload if provided. If the handshake is completed by the call, two CipherStates will be returned, one is used for encryption of messages to the remote peer, the other is used for decryption of messages from the remote peer. It is an error to call this method out of sync with the handshake pattern. func NewHandshakeState(c Config) (*HandshakeState, error)
A HashFunc implements a cryptographic hash function. Hash returns a hash state. HashName is the name of the hash function. CipherSuite (interface) func NewCipherSuite(dh DHFunc, c CipherFunc, h HashFunc) CipherSuite var HashBLAKE2b var HashBLAKE2s var HashSHA256 var HashSHA512
A MessagePattern is a single message or operation used in a Noise handshake. const MessagePatternDHEE const MessagePatternDHES const MessagePatternDHSE const MessagePatternDHSS const MessagePatternE const MessagePatternPSK const MessagePatternS
Package-Level Functions (total 3)
NewCipherSuite returns a CipherSuite constructed from the specified primitives.
NewHandshakeState starts a new handshake using the provided configuration.
UnsafeNewCipherState reconstructs a CipherState from exported components. It is important that, when resuming from an exported state, care is taken to synchronize the nonce state and not allow rollbacks.
Package-Level Variables (total 26)
CipherAESGCM is the AES256-GCM AEAD cipher.
CipherChaChaPoly is the ChaCha20-Poly1305 AEAD cipher construction.
DH25519 is the Curve25519 ECDH function.
ErrShortMessage is returned by ReadMessage if a message is not as long as it should be.
HashBLAKE2b is the BLAKE2b hash function.
HashBLAKE2s is the BLAKE2s hash function.
HashSHA256 is the SHA-256 hash function.
HashSHA512 is the SHA-512 hash function.
Package-Level Constants (total 9)
MaxMsgLen is the maximum number of bytes that can be sent in a single Noise message.
MaxNonce is the maximum value of n that is allowed. ErrMaxNonce is returned by Encrypt and Decrypt after this has been reached. 2^64-1 is reserved for rekeys.